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Pete and Pete are wizards
Submitted by
phillosmaster
, Jan 17 2017 09:03 PM | Last updated Feb 06 2017 04:44 PM
DrunkenDino likes this
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The Adventures of Pete and Pete. Ashcan with Pete Sylvestre as his ally. Two cores + Dunwich. Importing Mystic cards.
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I have a hard time settling on an Ashcan Pete build. He seems really good on paper, but I'm not sure what he does well compared to the other investigators we have access to at the moment.
I decided to try and play to his passive ability by adding a lot of card draw skills.
Also I tried to back up Duke with some mystic tricks. It was suggested to be that it seems reasonable to make Ashcan a Mystic since he has high willpower. Therefore Shrivelling and Rite Of Seeking were added to back up Duke when we can't ready him. Holy Rosary (and eventually an upgraded Pete S.) will up his Willpower. Pete Sylvestre and Duke can help him soak Horror.
Will Sanity bolstered I added Leather Coat to boost his hitpoints. I also gave him the Fire Axe as a weapon of last resort incase terrible things happen to Duke and we can't spell cast.
With the left over slots I added what I think are the really great staples in the Survivor card pool right now (Lucky!, Look What I Found! and Survival Instinct).
Mulligan priority is tough. Actually with Duke out at the start Ashcan doesn't really need much to get started. I'd look for an asset to protect Duke from asset attacking treacheries so probably Fire Axe or Shrivelling to have a combat backup. Also Pete S. is a very nice thing to see early to bolster sanity.
Experience priority in this deck I think is upgrading Pete S. since we want that Willpower boost. After that probably upgrade Lucky! Maybe when Charisma is released that would be a good buy so you can put Aquinnah and/or Stray Cats into your deck. Also you could drop Rosary instead in pick up Dr. Chris or Beat Cop to stack some more passive bonuses to help Duke out on his skill checks.
Some thoughts of how to change this is perhaps we could drop Holy Rosary and pick up Old Book Of Lore since we have a free hand slot. Also it would be nice to fit in a Lucky Rabbit's Foot to draw cards to ready Duke when he fails a skill check. Perhaps sacrifice some skill cards to fit it in...
Edit: Changed Shrivelling out for Scrying. Swapped Baseball Bat, Swapped Rosary for Hard Knocks, Put in Rabbit's Foot and Scavenging. Went down on the number of skills in the deck.
I agree with your rite of seeking and shriveling for pete, but I think you are really missing out on not playing scavenging + items to combo with his discard ability.
That's fair and I struggled with that, but with the items in the deck currently I couldn't justify Scavenging. I think that would be a different build. Right now I don't see needing the reoccur items too much and if I discard items to ready Duke and then use Duke later to retrieve stuff from the trash that might be a dubious action trade. I guess it would be nice to retrieve a destroyed Rosary or Leather Coat. I'll have to test it to see if it pulls it's weight. I feel like if I had more items that would like Scavenge like Baseball Bat or something with charges like Flashlight, a firearm, Liquid Courage ... then I'd feel better with the Scavenge include.
I do like Scavenge in Wendy since I usually put more items in there like Baseball Bat, Rabbit's Foot, Leather Coat, .41 and Flashlight and it's a great include in that deck so I am a fan of the card. I could try and make that deck for Ashcan, but I wanted to try something different and this is something Wendy definitely can't do with her card pool.
I found building "Ashcan" Pete around what happens if you have no access to Duke to be limiting, I tried a very similar deck and just found my self in the position where Rite of Seeking and Shrivelling were dead cards, or that they had been spend when I needed them. Having a backup evasion and movement plan when things get rough is good, then you can work on getting the Duke back and running.
I ended up running Rabbits foot, since if you fail you draw the card to ready Duke, also discardable for [?] and optionally drawn back with scavenging.
In the deck I ran tonight I put Rabbit's Foot in and it seemed like a good include. I still like Rite Of Seeking. I used it quite a bit as an action multiplier. Between Rite of Seeking, Duke and Look What I Found! it made Ashcan a really effective investigator.
I'm sold on probably removing Shrivelling and possibly swapping in Scrying which I love. Either that or Hard Knocks, which I think might be a better idea. That way I have a repeatable way to boost Duke's strength too. In the build as is I was seeing resources pile up quite a bit. So HK would be pretty usable.
Maybe also swapping Fire Axe for Baseball Bat considering the changes. Then Scavenging I think makes a lot of sense. I feel like with Pete S., Survival Instinct and Lucky! in my deck I'm just fine for Evading enemies. I usually have an easy enough time doing it when needed and fighting when needed.
7 Comments
Ashcan is Big Pete and Pete S. is Little Pete. Duke is Ellen...or Petunia...probably Ellen.
I agree with your rite of seeking and shriveling for pete, but I think you are really missing out on not playing scavenging + items to combo with his discard ability.
That's fair and I struggled with that, but with the items in the deck currently I couldn't justify Scavenging. I think that would be a different build. Right now I don't see needing the reoccur items too much and if I discard items to ready Duke and then use Duke later to retrieve stuff from the trash that might be a dubious action trade. I guess it would be nice to retrieve a destroyed Rosary or Leather Coat. I'll have to test it to see if it pulls it's weight. I feel like if I had more items that would like Scavenge like Baseball Bat or something with charges like Flashlight, a firearm, Liquid Courage ... then I'd feel better with the Scavenge include.
I do like Scavenge in Wendy since I usually put more items in there like Baseball Bat, Rabbit's Foot, Leather Coat, .41 and Flashlight and it's a great include in that deck so I am a fan of the card. I could try and make that deck for Ashcan, but I wanted to try something different and this is something Wendy definitely can't do with her card pool.
I found building "Ashcan" Pete around what happens if you have no access to Duke to be limiting, I tried a very similar deck and just found my self in the position where Rite of Seeking and Shrivelling were dead cards, or that they had been spend when I needed them. Having a backup evasion and movement plan when things get rough is good, then you can work on getting the Duke back and running.
I ended up running Rabbits foot, since if you fail you draw the card to ready Duke, also discardable for [?] and optionally drawn back with scavenging.
In the deck I ran tonight I put Rabbit's Foot in and it seemed like a good include. I still like Rite Of Seeking. I used it quite a bit as an action multiplier. Between Rite of Seeking, Duke and Look What I Found! it made Ashcan a really effective investigator.
I'm sold on probably removing Shrivelling and possibly swapping in Scrying which I love. Either that or Hard Knocks, which I think might be a better idea. That way I have a repeatable way to boost Duke's strength too. In the build as is I was seeing resources pile up quite a bit. So HK would be pretty usable.
Maybe also swapping Fire Axe for Baseball Bat considering the changes. Then Scavenging I think makes a lot of sense. I feel like with Pete S., Survival Instinct and Lucky! in my deck I'm just fine for Evading enemies. I usually have an easy enough time doing it when needed and fighting when needed.
Doesn't Duke take an Ally slot? Meaning that playing Pete causes you to discard Duke... or am I missing something?
No Duke does not have the Ally icon. He doesn't take up any slot.