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Hospital Debts



Hospital Debts

Hospital Debts

Type: Treachery
Encounter Set:
Task.
Revelation – Put Hospital Debts into play in your threat area.[Free] Move 1 resource from your resource pool to Hospital Debts. (Limit twice per round.)
Forced – When the game ends, if Hospital Debts has fewer than 6 resources on it: You earn 2 fewer experience for this scenario.
Quantity: 1
Number: 11
Illustrator: Adam Lane
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3 Comments

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GreatGopher
Oct 17 2016 05:12 PM

This card irks me. It's the only one of the "required" investigator weakness that does absolutely nothing to you if you're playing a standalone scenario, or if you're in the last scenario of a campaign (other than wasting your card draw, I guess.) I wish it had some effect on gameplay, such as "Skids can't use his ability to gain extra actions until 6 resources are on this" or something.

I don't know; Roland's Cover Up doesn't do anything either in one-shot play (Trauma has no effect if you're not going to play another adventure).

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GreatGopher
Oct 18 2016 01:18 PM

I don't know; Roland's Cover Up doesn't do anything either in one-shot play (Trauma has no effect if you're not going to play another adventure).

 

You're right - for some reason I thought Cover Up's effect was mandatory, so it blocked you from gaining clues for a bit. Now that's 2 cards that irk me :)