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The Great Abyss



The Great Abyss The Great Abyss

The Great Abyss

Type: Location
Encounter Set: The Night’s Usurper
Otherworld. Dreamlands.
[Reaction] After you discover the last remaining clue from The Great Abyss: Flip it over and resolve the text on its other side.
Victory 1.
As you traverse the vast abyss, you are surprised to find others wandering through the cavernous mist, mesmerized and confused. You don’t recognize them as patients from the incident in Cairo. The Brotherhood must have sent these victims here recently. With the knowledge you have now, you could try to awaken them—or guide them to Xzharah as sacrifices.
You must decide (choose one):
–Remove 2 strength from the abyss.
–Add 2 strength to the abyss.
Regardless of your choice, flip this card back over. For the remainder of the game, it cannot be flipped over again.
…he had indeed reached the yawning gulf whose crusted and mouldy stone steps lead down to the crypts of nightmare. —H. P. Lovecraft, “The Dream-Quest of Unknown Kadath”
Quantity: 1
Number: 23
Illustrator: Michał Miłkowski
Want to build a deck using this card? Check out the Arkham Horror: The Card Game Deck Builder!


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