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Mi-Go Weapon



Mi-Go Weapon

Mi-Go Weapon

Type: Asset
Class:
Cost: 2
Level: 0
Wild: 1
Slot: 1 Hand
Weapon. Science.
Uses (3 ammo).
[Action] Spend 1 ammo: Fight. The device fires a blast of entropic energy. You get +2 [Combat] and deal +1 damage for this attack. If you succeed and the enemy is not defeated, you may move it one location away from you. (If you succeed by 3 or more, deal +1 damage and move the enemy an additional location away.)
Placeholder story: A scientist who was working on a way to dissolve the ooze was last seen attempting to collect samples in a dangerous section of the quarantine zone. If you can reach her, perhaps you can assist her.
Spawn both set-aside Mi-Go Abductor enemies at the Fungus Mound. Flip this card over and place it in the Oozified location farthest from all investigators.
—————————————————————
Read if you “saved the scientist”:
Placeholder story: The scientist thanks you for aiding her, and hands you the formula she had been working on—a universal solvent which can dissolve anything.
Put the set-aside Universal Solvent story asset into play under your control. Add this card to the victory display.
Victory 1.
Quantity: 1
Number: 31
Illustrator: Matthew Cowdery
Want to build a deck using this card? Check out the Arkham Horror: The Card Game Deck Builder!
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