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Walter Gilman’s Room



Walter Gilman’s Room Walter Gilman’s Room

Walter Gilman’s Room

Type: Location
Encounter Set: The Secret Name
Witch House.
The door to Walter Gilman’s room is locked. As an additional cost to enter Walter Gilman’s room, investigators in the Moldy Halls must spend 1[per investigator] clues, as a group.
[Action]: Draw 3 cards and take 1 horror. (Limit once per game.)
Haunted – Discard the top 2 cards of the encounter deck.
Quantity: 1
Number: 132
Illustrator: Yoann Boissonnet
Want to build a deck using this card? Check out the Arkham Horror: The Card Game Deck Builder!


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