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Unfinished Business



Unfinished Business Unfinished Business

Unfinished Business

Type: Story
Encounter Set: The Wages of Sin
Victory: 1
come... Join us...
The specter’s voice is soothing and melodic. Its words seem to make sense. You can at last be at peace—all you have to do is take its hand.

Flip this card back to its enemy side. It makes an immediate attack. For the remainder of the scenario, this enemy cannot be defeated by any means, its
parley ability can only be activated while at a Spectral location, and it costs +1[per investigator] clues to trigger. The next time this side is resolved, the ghost is “banished” instead (resolve the text below).
Forced – If you looked at this side by resolving this Heretic’s parley ability: Resolve the above text as though you had just defeated this Heretic.
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Do not read until this ghost is “banished.”
You spurn the creature’s offer, remembering once more why you have come here. It lets out an agonizing shriek and returns from whence it came.
Add this card to the victory display.
Heretic gets +2[per investigator] health.
While Heretic is at a non-
Spectral location, it gains aloof and cannot be engaged or damaged.
[Free] Spend 1 clue: Parley. Look at Heretic’s other side (without resolving its text).
Forced – After Heretic is defeated: Flip it over and resolve the text on its other side.
Quantity: 1
Number: 178
Illustrator: —————
Want to build a deck using this card? Check out the Arkham Horror: The Card Game Deck Builder!


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