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Act 1 – Searching for Answers



Act 1 – Searching for Answers Act 1 – Searching for Answers

Act 1 – Searching for Answers

Type: Act
Encounter Set: Blood on the Altar
Clue Threshold:
Objective – When an investigator enters The Hidden Chamber, advance.
You find your way into the hidden chamber where you believe the missing folk are being held, but the horrors that confront you there fray the edges of your sanity. Bound by chains in a secluded corner of the room is an unspeakable creature with the face of a man. It wheezes and wrestles to free itself as it notices your entrance. The many mouths covering the creature’s body are covered in blood and gristles of meat, as though it were feeding recently.
With a hideous croak, the creature speaks with seven mouths. “Ss.. se... eth...?” Then it lurches forward as though to grab you, and several of its chains snap.
Reveal each unrevealed location.
Move all clues in play (including those on each investigator) to The Hidden Chamber.
Spawn the set-aside Silas Bishop enemy in The Hidden Chamber.
The disappearances in town may be related to the events in Arkham. You suspect that something awful is afoot. You must find where the missing townsfolk are being held in order to unveil this conspiracy.
Quantity: 1
Number: 199
Illustrator: Jeff Lee Johnson
Want to build a deck using this card? Check out the Arkham Horror: The Card Game Deck Builder!


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