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Mend the Shatter



Mend the Shatter Mend the Shatter

Mend the Shatter

Type: Act
Encounter Set: Shattered Aeons
Clue Threshold: –
[Action] If you are at a Shattered location with no clues: Test [Willpower] or [Intellect] (3). If you succeed, attach your location facedown to the Relic of Ages. Each investigator and enemy at that location is moved to A Pocket in Time.
Objective – If the number of locations attached to the Relic of Ages is equal to 1 plus the number of investigators who started the game, advance.
You manipulate the thrumming device in your hands with the skill and knowledge of one of the relic’s ingenious inventors. It is as though your mind has suddenly become flooded with the knowledge of the ancients that came before you. Power seeps from the device’s every aperture. Rays of blinding light shoot forth from cracks appearing on its surface. You only have one chance to restore these shattered realities—only one chance to make things right.
If Relic of Ages (Repossess the Past) is the version of the Relic of Ages that the investigators control, proceed to (→R5).
If the investigators control any other version of the Relic of Ages, proceed to
(→R1).
Each window you step through seems to empower the relic. Once the artifact is fully powered, you can use it to mend the shattered timelines and prevent catastrophe.
Quantity: 1
Number: 321
Illustrator: Reiko Murakami
Want to build a deck using this card? Check out the Arkham Horror: The Card Game Deck Builder!


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