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The Boundary Beyond


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Canals of Tenochtitlán
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Canals of Tenochtitlán

Type: Location
Encounter Set: The Boundary Beyond
Ancient. Tenochtitlán.
Forced – After Canals of Tenochtitlán enters play: Place 4 resources on it.
Canals of Tenochtitlán gets +1 shroud for each resource on it.
Forced – At the end of the round: Discard 1 resource from Canals of Tenochtitlán.
Quantity: 1
Number: 181
Illustrator: Jose Vega
Canals of Tenochtitlán
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Canals of Tenochtitlán

Type: Location
Encounter Set: The Boundary Beyond
Ancient. Tenochtitlán.
Each enemy at Canals of Tenochtitlán gets +2 evade.
While there is an exhausted enemy at Canals of Tenochtitlán, it gets –3 shroud.
Quantity: 1
Number: 180
Illustrator: Jose Vega
Chapultepec Hill
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Chapultepec Hill

Type: Location
Encounter Set: The Boundary Beyond
Ancient. Tenochtitlán.
Each investigator at Chapultepec Hill gets –2 [Willpower].
[Reaction] After you draw a
Hex card: Discover 1 clue at this location. (Group limit once per phase.)
Quantity: 1
Number: 179
Illustrator: Lukasz Jaskolski
Chapultepec Hill
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Chapultepec Hill

Type: Location
Encounter Set: The Boundary Beyond
Ancient. Tenochtitlán.
Forced – After Chapultepec Hill enters play: Each investigator at this location discards 2 random cards from his or her hand.
[Action] Discard your hand of at least 3 cards: Discover 2 clues at this location. (Group limit once per round.)
Quantity: 1
Number: 178
Illustrator: Lukasz Jaskolski
Chapultepec Park
Chapultepec Park
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Chapultepec Park

Type: Location
Encounter Set: The Boundary Beyond
Mexico City. Present-day.
Forced – After you fail a [Willpower] test while at Chapultepec Park: Take 1 horror.
[Action]:
Explore. Test [Willpower] (3). If you succeed, draw the top card of the exploration deck. If it is a location with a matching location symbol in the upper-left corner, place it on top of this location, taking its place.
One of the largest city parks in the west, the Bosque de Chapultepec is a beautiful ecological landmark overlooking the city, built in what was once a sacred forest many centuries ago.
Quantity: 1
Number: 170
Illustrator: Greg Bobrowski
Cornered
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Cornered

Type: Asset
Class: Survivor
Cost: 2
Level: 2
Willpower: 1
Intellect: 0
Combat: 1
Agility: 0
Wild: 0
Talent.
[Free] Discard 1 card from your hand: You get +2 skill value for this skill test. (Limit once per test.)
Bravery is born when there is no other choice.
Quantity: 2
Number: 160
Illustrator: Joshua Cairós
Coyoacán
Coyoacán
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Coyoacán

Type: Location
Encounter Set: The Boundary Beyond
Mexico City. Present-day.
[Action] Take 1 damage or 1 horror: Explore. Draw the top card of the exploration deck. If it is a location with a matching location symbol in the upper-left corner, place it on top of this location, taking its place.
Although not always a part of Mexico City, Coyoacán has always been a historic area, marked by narrow cobblestone streets and plazas. The ground shakes as you walk down one of the village’s many confined paths, and you suspect there is more that lives below the surface...
Quantity: 1
Number: 173
Illustrator: Jose Vega
Crossing the Threshold
Crossing the Threshold
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Crossing the Threshold

Type: Act
Encounter Set: The Boundary Beyond
Clue Threshold: –
Objective – After the first Tenochtitlán location enters play by exploring successfully, advance.
In the distance, light seeps through a wide crack in the ground. As you approach it, you realize the chasm is not natural at all. Below, you see the sky, as if you were peering into a reflection of the clouds above. Wisps of grey smoke emerge from the chasm, giving off a familiar bittersweet scent. You step through and resist the urge to vomit as the world spins upside-down. When you open your eyes again, you are in another place. Not somewhere, but somewhen.
The investigator who just put a Tenochtitlán location into play by exploring successfully must test [Willpower] (4). If he or she fails, he or she must search the collection for a random basic Madness or Injury weakness and shuffle it into his or her deck.
(Note: Be aware that location connections are different on Tenochtitlán locations.)
As you depart the hotel, you realize that the landscape of the city has been altered. Silver lightning crackles in the sky overhead, and the earth rumbles deep below your feet. Monstrous, polypous entities float just below the clouds. “What is going on?” you yell to Ichtaca over the whistling wind. “What is this place?” “One future,” she replies enigmatically.
Quantity: 1
Number: 165
Illustrator: Matthew Cowdery
Enraptured
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Enraptured

Type: Skill
Class: Mystic
Level: 0
Willpower: 0
Intellect: 1
Combat: 0
Agility: 0
Wild: 0
Practiced.
If this skill test is successful during an investigation, place 1 charge or secret on an asset you control.
Quantity: 2
Number: 157
Illustrator: Douglas Sirois
Hand of the Brotherhood
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Hand of the Brotherhood

Type: Enemy
Encounter Set: The Boundary Beyond
Fight: 2
Health: 2
Evade: 2
Damage:
Horror: 1
Humanoid. Cultist.
Spawn – Any empty location.
Forced – After the last clue is discovered from an Ancient location, if Hand of the Brotherhood is ready: Place 1 doom on Hand of the Brotherhood.
While Hand of the Brotherhood is ready, [Action] and [Reaction] abilities on its location and connecting locations cannot be triggered.
Quantity: 2
Number: 188
Illustrator: Falk
Hatchet Man
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Hatchet Man

Type: Skill
Class: Rogue
Level: 0
Willpower: 0
Intellect: 0
Combat: 0
Agility: 1
Wild: 0
Practiced.
If this skill test is successful during an evasion attempt, the next time the evaded enemy takes damage this turn, deal it 1 additional damage.
Only someone who is half seas over would lather up the O’Bannions.
Quantity: 2
Number: 155
Illustrator: Borja Pindado
High Roller
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High Roller

Type: Asset
Class: Rogue
Cost: 2
Level: 2
Willpower: 0
Intellect: 1
Combat: 1
Agility: 0
Wild: 0
Talent.
[Free] Spend 3 resources and exhaust High Roller: You get +2 skill value for this skill test. If you succeed, gain 3 resources.
The higher the stakes, the better his luck.
Quantity: 2
Number: 156
Illustrator: Cristina Vela
Padma Amrita
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Padma Amrita

Type: Enemy
Encounter Set: The Boundary Beyond
Fight: 5
Health: 3󲆃
Evade: 3
Damage:
Horror:
Victory: 2
Humanoid. Serpent. Servitor. Elite.
Alert. Retaliate. Hunter.
While Padma Amrita is ready, clues cannot be discovered from each
Ancient location.
Forced – After Padma Amrita attacks you: If you have at least 1 clue, flip 1 of your clues to its doom side. Otherwise, take 3 horror.
Victory 2. Vengeance 2.
Quantity: 1
Number: 186
Illustrator: Mark Winters
Relic of Ages
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Relic of Ages

Type: Asset
Class: Neutral
Cost: 2
Level: 0
Willpower: 0
Intellect: 0
Combat: 0
Agility: 0
Wild: 3
Item. Relic.
[Free] Exhaust Relic of Ages: Test [Willpower] or [Intellect] (4). If you succeed, remove 1 doom from the current agenda. If you fail, add 1 doom to Relic of Ages. (Max one success per game.)
The device throbs with power in your hands, and the air shimmers around its frame. Can such a device really alter the flow of time?
Quantity: 1
Number: 191
Illustrator: Sebastian Rodriguez
Lake Xochimilco
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Lake Xochimilco

Type: Location
Encounter Set: The Boundary Beyond
Ancient. Tenochtitlán.
Forced – After Lake Xochimilco enters play: Each investigator at this location takes 1 direct horror.
While you are investigating Lake Xochimilco, if you have 3 or fewer remaining sanity, Lake Xochimilco gets –2 shroud.
Quantity: 1
Number: 183
Illustrator: Vlad Ricean
Lake Xochimilco
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Lake Xochimilco

Type: Location
Encounter Set: The Boundary Beyond
Ancient. Tenochtitlán.
Forced – After Lake Xochimilco enters play: Each investigator at this location loses all of his or her remaining actions.
While you are investigating Lake Xochimilco, it gets +2 shroud for each action you have remaining.
Quantity: 1
Number: 182
Illustrator: Vlad Ricean
Metropolitan Cathedral
Metropolitan Cathedral
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Metropolitan Cathedral

Type: Location
Encounter Set: The Boundary Beyond
Mexico City. Present-day.
[Action] Take 1 horror: Draw 2 cards.
[Action] If you have 6 or more cards in your hand: Explore. Draw the top card of the exploration deck. If it is a location with a matching location symbol in the upper-left corner, place it on top of this location, taking its place.
The Catedral Metropolitana, situated on the northern side of the Plaza de la Constitución, was built by conquistadors after the conquest of the Aztec Empire. Cloud wisps swirl eerily over each of the cathedral’s bell towers.
Quantity: 1
Number: 169
Illustrator: Nele Diel
Past and Present
Past and Present
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Past and Present

Type: Act
Encounter Set: The Boundary Beyond
Clue Threshold: –
Objective – Find paths to the Nexus by discovering all of the clues from as many different Tenochtitlán locations as you can before time runs out. If there are 6 Tenochtitlán locations in play with no clues on them, advance.
The silver flashes of lightning become more frequent, and the sky starts to split open. Thunder rumbles in the distance, and you watch as the skylines of both cities—the present-day city and its ancient predecessor—are consumed in a giant stone maw. Six pillars surround the cavernous opening, each glowing vibrantly. A red hue erupts from the center of the opening, and the ground shakes with the force of an earthquake. “We’ve seen enough. We must get out of here while we still can!” Ichtaca shouts. For the first time since meeting her, you hear trembling in her voice.
Add each Tenochtitlán location in play to the victory display. Then, for each Present-day location in play, search the exploration deck for a location with a matching location symbol in the upper-left corner and place it on top of that location, taking its place.
Each investigator loses each of his or her clues.
Spawn the set-aside Padma Amrita enemy in Templo Mayor.
Remove the current agenda deck from the game. Put the set-aside act 3a and agenda 3a into play as the current act and agenda.
Is this real, or a vision? Either way, the secrets of the ancients may hold the key to finding the Nexus of N’kai…
Quantity: 1
Number: 166
Illustrator: Matthew Cowdery
Quick Study
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Quick Study

Type: Asset
Class: Seeker
Cost: 2
Level: 2
Willpower: 1
Intellect: 0
Combat: 0
Agility: 1
Wild: 0
Talent.
[Free] Place 1 of your clues on your location and exhaust Quick Study: You get +3 skill value for this skill test.
Quantity: 2
Number: 154
Illustrator: John Pacer
Recall the Future
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Recall the Future

Type: Asset
Class: Mystic
Cost: 2
Level: 2
Willpower: 0
Intellect: 1
Combat: 0
Agility: 1
Wild: 0
Augury. Ritual.
[Reaction] When a skill test you are performing begins, if Recall the Future is ready, name a chaos token: If the named chaos token is revealed during this skill test, exhaust Recall the Future. Then, you get +2 skill value for this skill test.
Quantity: 2
Number: 158
Illustrator: Andreas Zafiratos
Sacred Woods
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Sacred Woods

Type: Location
Encounter Set: The Boundary Beyond
Ancient. Tenochtitlán.
While you are at Sacred Woods, increase the cost of each card you play by 2.
While you are investigating Sacred Woods, it gets –1 shroud for each asset you control.
Quantity: 1
Number: 185
Illustrator: Greg Bobrowski
Sacred Woods
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Sacred Woods

Type: Location
Encounter Set: The Boundary Beyond
Ancient. Tenochtitlán.
Forced – After Sacred Woods enters play: Each investigator at this location discards the top 10 cards of his or her deck.
[Action] If you have no cards remaining in your deck: Discover all of the clues at Sacred Woods.
Quantity: 1
Number: 184
Illustrator: Greg Bobrowski
Second Wind
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Second Wind

Type: Event
Class: Guardian
Cost: 1
Level: 0
Willpower: 1
Intellect: 0
Combat: 0
Agility: 0
Wild: 0
Spirit. Bold.
Play only as your first action.
Heal 1 damage (2 instead if you drew a treachery this round). Then, draw 1 card.
Quantity: 2
Number: 149
Illustrator: Tiziano Baracchi
Serpent of Tenochtitlán
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Serpent of Tenochtitlán

Type: Enemy
Encounter Set: The Boundary Beyond
Fight: 3
Health: 5
Evade: 3
Damage: 1
Horror: 1
Humanoid. Monster. Serpent.
While Serpent of Tenochtitlán is at an Ancient location with clues on it, it gains retaliate and alert. Otherwise, it gains hunter.
Forced – After Serpent of Tenochtitlán deals you damage from its attack: If you are not poisoned, put a set-aside Poisoned weakness into play in your threat area.
Vengeance 1. Victory 1.
Quantity: 1
Number: 187
Illustrator: Joshua Cairós
Take the Initiative
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Take the Initiative

Type: Skill
Class: Guardian
Level: 0
Willpower: 0
Intellect: 0
Combat: 0
Agility: 0
Wild: 3
Practiced. Bold.
Commit only to a skill test you are performing.
Take the Initiative loses ? for each action that has been completed by any investigator this phase.
Quantity: 2
Number: 150
Illustrator: Tiziano Baracchi
Temple Ruins
Temple Ruins
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Temple Ruins

Type: Location
Encounter Set: The Boundary Beyond
Mexico City. Present-day.
[Action] [Action]: Explore. Draw the top card of the exploration deck. If it is a location with a matching location symbol in the upper-left corner, place it on top of this location, taking its place.
Though the exact location of the main temple of Tenochtitlán is not yet known, excavation has begun in search of the ruins of the many temples that once covered this area.
Quantity: 1
Number: 168
Illustrator: Lukasz Jaskolski
Temples of Tenochtitlán
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Temples of Tenochtitlán

Type: Location
Encounter Set: The Boundary Beyond
Ancient. Tenochtitlán.
Forced – After Temples of Tenochtitlán enters play: Place 1 doom on the nearest enemy.
[Action] Place 1 doom on an enemy: Discover 2 clues at this location. (Group limit once per round.)
Quantity: 1
Number: 177
Illustrator: Jose Vega
Temples of Tenochtitlán
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Temples of Tenochtitlán

Type: Location
Encounter Set: The Boundary Beyond
Ancient. Tenochtitlán.
Forced – After Temples of Tenochtitlán enters play: Each investigator at this location takes 1 direct damage.
While you are investigating Temples of Tenochtitlán, if you have 3 or fewer remaining health, Temples of Tenochtitlán gets –2 shroud.
Quantity: 1
Number: 176
Illustrator: Jose Vega
Templo Mayor
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Templo Mayor

Type: Location
Encounter Set: The Boundary Beyond
Ancient. Tenochtitlán.
Forced – After Templo Mayor enters play: Shuffle your discard pile into your deck. Discard cards from the top of your deck until a weakness is discarded. Draw that weakness.
[Action] Shuffle a weakness from your discard pile into your deck: Discover 2 clues at this location. (Group limit once per round.)
Quantity: 1
Number: 175
Illustrator: Nele Diel
Templo Mayor
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Templo Mayor

Type: Location
Encounter Set: The Boundary Beyond
Ancient. Tenochtitlán.
Forced – After Templo Mayor enters play: Shuffle the encounter discard pile into the encounter deck. Discard cards from the top of the encounter deck until a Serpent enemy is discarded. Spawn that enemy here.
[Reaction] After you defeat or evade a Serpent enemy at this location: Discover 1 clue at this location. (Group limit once per phase.)
Quantity: 1
Number: 174
Illustrator: Nele Diel