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City of the Great Race



City of the Great Race City of the Great Race

City of the Great Race

Type: Agenda
Encounter Set: The City of Archives
Doom Threshold: 5
Investigators cannot put Item assets into play (including Item weaknesses).
As you traverse these strange halls, you come across a chamber you hadn’t noticed before. It is filled with trinkets and items of all kinds from various civilizations. Many of them match the descriptions you have given to the city’s inhabitants—descriptions of the equipment you had on your person when you first encountered the creatures. Have they somehow replicated the objects you had with you? You take what you can find and continue exploring.
Each investigator searches the top 9 cards of his or her deck for up to 2 Item assets and draws them. Shuffle each searched deck. Investigators are now able to put Item assets into play.
Shuffle the encounter discard pile into the encounter deck.
If The Custodian is in play and not controlled by an investigator, move it to the location with the most clues on it.
Somehow you have awoken in a futuristic city, inhabited by odd alien creatures beyond your imagining. You must explore this strange place if you are to find a way out, but your new body is difficult to get used to.
Quantity: 1
Number: 238
Illustrator: Cristina Vela
Want to build a deck using this card? Check out the Arkham Horror: The Card Game Deck Builder!


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