Jump to content

Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
- - - - -

City of Blood



City of Blood City of Blood

City of Blood

Type: Agenda
Encounter Set: The Depths of Yoth
Doom Threshold: 4
The shrill noise of hundreds of snake rattles suddenly erupts throughout the cavern. You have crossed into territory that humanity was never meant to enter. The earsplitting alarm pierces your eardrums and causes your ears to bleed. Your senses are overwhelmed, and you cover your ears in vain. You cannot hear your own thoughts. Finally the warning ends, and you are left with the uncontrollable urge to flee. However, you know that if you fled now, your actions would endanger all of humanity. Bravely—or perhaps foolishly—you press onward.
If the Harbinger of Valusia is set aside, move it to the pursuit area.
Find the enemy that is in pursuit with the highest evade value, and spawn it at the location where the investigators began at this depth level.
The caverns are no longer quiet. The angry cries and rattling of serpent creatures is all around you now, urging you onward. The cavern’s unnatural red glow becomes more intense. In this red light, the cities of Yoth take on another guise—no longer a source of hidden knowledge, but a place of animosity that resents your mere presence.
Quantity: 1
Number: 281
Illustrator: Helge C. Balzer
Want to build a deck using this card? Check out the Arkham Horror: The Card Game Deck Builder!


0 Comments