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Handcuffs



Handcuffs

Handcuffs

Type: Asset
Class: Guardian
Cost: 2
Level: 0
Willpower: 0
Intellect: 0
Combat: 0
Agility: 1
Wild: 0
Item. Police.
[Action] If Handcuffs is not attached to an enemy: Evade. Use only on a Humanoid enemy. This evasion attempt uses [Combat] instead of [Agility]. If you succeed, attach Handcuffs to the just-evaded enemy.
If the attached enemy is non-
Elite, it cannot ready and doom cannot be placed on it.
Quantity: 2
Number: 265
Illustrator: Magali Villeneuve
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