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The Tide Rises



The Tide Rises The Tide Rises

The Tide Rises

Type: Agenda
Encounter Set: A Light in the Fog
Doom Threshold: 10
Locations on the same row are connected to one another.
Familiar, heavy breathing echoes across the slick rocks of the caverns and the stone walls of the lighthouse. You duck behind some cover as you hear footsteps approaching. Then comes the loud creaking and slamming of a heavy metal door, followed by a telltale click that stops your heart dead. Someone has sealed the exit to the lighthouse above…
Search all out-of-play areas for Oceiros Marsh and spawn him in the Sunken Grotto (Upper Depths).
Remove each
Falcon Point location from the game (or add them to the victory display if they have Victory X and no clues on them). Move each enemy and investigator at those locations to Sunken Grotto (Upper Depths). Each other card at those locations is discarded.
Find the 4 bottommost locations that can have their flood levels increased. Increase each of their flood levels.
A wave of cold familiarity washes over you as you see the water level starting to rise throughout the tunnels. The tide is rolling in. If you aren’t quick, there won’t be much left here to investigate. Luckily, you still have a way out should the tide rise too quickly…
Quantity: 1
Number: 234
Illustrator: —————
Want to build a deck using this card? Check out the Arkham Horror: The Card Game Deck Builder!


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