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Echoes of the Past


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Historical Society
Historical Society
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Historical Society

Type: Location
Encounter Set: Echoes of the Past
Third Floor.
Forced – When an enemy spawns at this location: Reveal this location.
[Reaction] After you successfully investigate this location, take 2 horror: Discover 1 clue at this location. (Limit once per round).
An unadorned wooden door leads to one of the third floor rooms used by the Historical Society.
Quantity: 1
Number: 136
Illustrator: Yoann Boissonnet
Historical Society
Historical Society
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Historical Society

Type: Location
Encounter Set: Echoes of the Past
Third Floor.
Forced – When an enemy spawns at this location: Reveal this location.
While an investigator at this location controls Mr. Peabody, this location gets –2 shroud.
An unadorned wooden door leads to one of the third floor rooms used by the Historical Society.
Quantity: 1
Number: 137
Illustrator: Yoann Boissonnet
Historical Society
Historical Society
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Historical Society

Type: Location
Encounter Set: Echoes of the Past
Third Floor.
Forced – When an enemy spawns at this location: Reveal this location.
Each enemy at this location gets +1 fight and +1 evade.
An unadorned wooden door leads to one of the third floor rooms used by the Historical Society.
Quantity: 1
Number: 138
Illustrator: Yoann Boissonnet
Hidden Library
Hidden Library
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Hidden Library

Type: Location
Encounter Set: Echoes of the Past
While an enemy is moving, Hidden Library gains the Passageway trait.
While an enemy is moving, Hidden Library gains the Passageway trait.
Most of the researchers in the Historical Society don’t even know of this library’s existence. What terrible truths could it be hiding?
Quantity: 1
Number: 139
Illustrator: Stephen Somers
Possessed Oathspeaker
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Possessed Oathspeaker

Type: Enemy
Encounter Set: Echoes of the Past
Fight: 4
Health: 5󲆃
Evade: 3
Damage: 2
Horror: 2
Victory: 2
Monster. Servitor. Elite.
Hunter. Retaliate.
Cannot be damaged while it is act 1 or act 2.
Forced – At the beginning of the enemy phase: The investigators must either ready Possessed Oathspeaker or place 1 doom on it.
Objective – If Possessed Oathspeaker is defeated: (->R3)
Quantity: 1
Number: 140
Illustrator: Guillaume Ducos
Mr. Peabody
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• Mr. Peabody

Type: Asset
Class:
Cost: –
Level: 0
Willpower: 0
Intellect: 0
Combat: 0
Agility: 0
Wild: 0
Health: 2
Sanity: 2
Slot: Ally
Ally. Historical Society.
[Action] Exhaust Mr. Peabody: Choose a location. Until Mr. Peabody readies, that location gets –1 shroud and gains the Passageway trait.
“This building contains many secrets. I will show you some, but even I don’t know them all...”
Quantity: 1
Number: 141
Illustrator: Joshua Cairós
Clasp of Black Onyx
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Clasp of Black Onyx

Type: Asset
Class:
Cost: 1
Level: 0
Willpower: 0
Intellect: 0
Combat: 0
Agility: 0
Wild: 0
Item. Relic.
While Clasp of Black Onyx is in your hand, increase the cost of each other card in your hand by 1.
It was neither Arabic nor Chinese, nor as I found afterwards did it belong to any human script. – Robert W. Chambers, “The Yellow Sign,” The King in Yellow
Quantity: 1
Number: 142
Illustrator: John Pacer
The Tattered Cloak
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The Tattered Cloak

Type: Asset
Class: Neutral
Cost: 2
Level: 0
Willpower: 1
Intellect: 0
Combat: 1
Agility: 1
Wild: 0
Health: 1
Sanity: –
Slot: Body
Item. Clothing.
You get –1 sanity.
You get +1 [Willpower], +1 [Combat], and +1 [Agility] while you have 3 or fewer remaining sanity.
Quantity: 1
Number: 143
Illustrator: Jesse Mead
Seeker of Carcosa
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Seeker of Carcosa

Type: Enemy
Encounter Set: Echoes of the Past
Fight: 2
Health: 3
Evade: 2
Damage:
Horror: 1
Humanoid. Cultist.
Spawn – Any empty Historical Society location.
Aloof.
Forced – At the end of the mythos phase: Move 1 clue from Seeker of Carcosa’s location to Seeker of Carcosa (if you cannot, place 1 doom on Seeker of Carcosa, instead).
Quantity: 3
Number: 144
Illustrator: Nick Deligaris
Led Astray
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Led Astray

Type: Treachery
Encounter Set: Echoes of the Past
Scheme.
Peril.
Revelation – You must decide (choose one):
—Place 1 of your clues on a
Cultist enemy.
—Place 1 doom on the current agenda (this effect may cause the current agenda to advance).
Quantity: 3
Number: 145
Illustrator: Maggie Ivy
The Cult’s Search
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The Cult’s Search

Type: Treachery
Encounter Set: Echoes of the Past
Scheme.
Revelation – If there is a Cultist enemy in play with doom on it, move all doom from each Cultist enemy to the current agenda (this effect may cause the current agenda to advance). If there are no Cultist enemies in play with doom on them, search the encounter deck and discard pile for a Cultist enemy and draw it (shuffle the encounter deck).
Quantity: 2
Number: 146
Illustrator: Cristi Balanescu