Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!

Phoenix Rising
Submitted by
feedfest
, Oct 15 2017 04:24 PM | Last updated Oct 15 2017 04:28 PM
Tags: Experimental
Clan: Phoenix
Conflict Cards:
Dynasty Cards:
Influence: /
Strategy:
So on the first flip i suggest going with like 3 - 4, and basically judge that each turn based off of your enemy's hand size. This deck is built around using the rings and the dragon clan to manipulate the out come of each fight even if it is on a defensive side.
I personally use our own province as the one to guard our stronghold.
I personally use our own province as the one to guard our stronghold.
Sample Hand:
0 Comments