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Deathseeker



Deathseeker

Deathseeker

Type: Character
Cost: 2
Military Skill: 2
Political Skill: 1
Glory: 0
Clan: Lion
Bushi.
Reaction: After this character loses a conflict as an attacker, sacrifice this character. Choose a character controlled by your opponent – if that character has no fate on it, discard it. Otherwise, remove 1 fate from that character.
“I shall redeem my name in service to my clan!”
Deck: Dynasty
Number: 72
Illustrator: Conceptopolis
Want to build a deck using this card? Check out the Legend of the Five Rings Deck Builder!


1 Comments

From http://www.cardgamed...lion-clan-r2161

 

nyxnyxnyx - 3/5
The most probable use of Deathseeker is as a solo attacker on POL, which puts your opponent in a bit of a bind if they have a character they would really like to protect. 0 Glory is great here, since it prevents dishonor from dropping her from 1 to 0. Being at 1 also means that she loses to anything 2 and above, which presents a strange scenario for the opponent where they sometimes are forced to let her go unopposed, netting a point of dishonor.
 
Kingsley - 3/5
Deathseeker has a strong ability, but the fact that it only works on offense means you're going to have to lose a challenge - probably your political challenge - and that can be a tough pill to swallow. Works well with Kitsu Spiritcaller. Be careful when attacking solo, as your opponent may bow or Assassinate her to fizzle the challenge and negate her ability.
 
Benjoewoo – 3/5
This is Lion’s only in clan character removal. It’s somewhat limited since it’s attack only, but because it triggers on losing, your opponent wants you to win but not break his/her province, because beating the deathseeker will likely mean losing a character or fate investment. However, cost wise not super efficient, so unlikely to see play now—more likely to see play in other decks depending on support.
 
I Fight Dragons – 3/5
Deathseeker is a very unique character that can put your opponent in a rough position. One of my favorite plays is to attack with water using her when my opponent has an important character with no fate they need for a conflict later in the turn, essentially removing that character no matter what they do. She’s not always great; but when she works, she works well enough to deserve the deck slot for now.
 
Grendel – 3/5
Neat little card to send on probing political attacks.