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Doji Hotaru
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Doji Hotaru
Type: Character
Cost: 5
Military Skill: 3
Political Skill: 6
Glory: 3
Clan: Crane
Bushi. Champion.
Reaction: After you claim a ring during a [Politics] conflict in which this character is participating – resolve that ring’s effect.
“Were it not for the rule of kō, we would be trapped in this game for eternity. We are nearly perfectly matched."
Deck: Dynasty
Number: 52
Illustrator: Shawn Ignatius Tan
Want to build a deck using this card? Check out the Legend of the Five Rings Deck Builder!
8 Comments
Yes, you are
From the article - http://www.cardgamed...iew-crane-r2103
While the effect can be game winning she is disappointing against other champions. I'd expect she will be replaced as soon as new version is released. Even her Lion evil twin is better since he has interaction with Charge and some of their cards.
Even 3/5 is generous.
"Doji Hotaru's ability can also be used after you win a political conflict as the defender, not only denying your opponent an opportunity to use a ring effect, but getting to use that ability for yourself." (FFG article)
End of cycle thoughts:
Hotaru is better now than she was in core.
Firstly and most importantly, she's one of the best characters for Policy Debate.
Secondly, the meta seems to currently favour mid-high cost characters with more fate in them, and it's become very clear that she's stronger for being a Crane, because of the synergy between her stats and the Crane conflict deck.
This serves her well for moves like Outwit and Admit Defeat, with a double-Fire activation being very useful for setting up future Voice of Honor and Noble Sacrifice. Also, she's a great target for Curry Favor, either to win Imperial Favor or as first player to defend an opponent's political challenge (which folk often do second vs Crane).
My own thoughts is that she's a surprisingly synergistic character, and one that has been mildly under-rated.