Jump to content

Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
- - - - -

Hiruma Ambusher



Hiruma Ambusher

Hiruma Ambusher

Type: Character
Cost: 2
Military Skill: 2
Political Skill: 2
Glory: 0
Clan: Crab
Bushi. Scout.
Reaction: After this character enters play as a defender, choose a character – that character’s abilities cannot be triggered during this conflict.
Influence: 1
Deck: Conflict
Number: 130
Illustrator: Brandon Leach
Want to build a deck using this card? Check out the Legend of the Five Rings Deck Builder!


3 Comments

From the article review - http://www.cardgamed...view-crab-r2098

 

Kingsley - 3/5
This ability is often dead but can sometimes hit hard, and the stats are average for its cost in the conflict deck. Unspectacular but worth including, at least for now.

nyxnyxnyx - 4/5
Being able to just straight-up ‘silence’ a character is very convenient, especially in a conflict character. 

Grendel - 4/5
One of the better conflict characters, a lot of characters require their ability to be leveraged in a way to regain the value infested. 

I Fight Dragons – 3/5
Decent cost and decent stats with a sometimes very powerful effect when defending. There’s not much to say really other than it’s a solid conflict character. Crab also like conflict characters if they are running a lot of holdings to help them keep characters and holdings in play every turn.

Awesome :D

Being able to target non-participating characters makes him excellent. The effect prevents the target from activating any ability, that includes the "gained" abilities from other sources (that scarce right now, but it will increase in the future).

 

Momentarily "cloud the mind" plus a 2/2 body that works fine in both conflict types, in a single card, is gold.

    • Atrus likes this