Jump to content

Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
- - - - -

Let Go



Let Go

Let Go

Type: Event
Cost: 0
Clan: Dragon
Action: Choose an attachment – discard it.
The material world is but a distraction.
Influence: 2
Deck: Conflict
Number: 155
Illustrator: Felipe Gaona
Want to build a deck using this card? Check out the Legend of the Five Rings Deck Builder!


2 Comments

I am one with the wind and sky.

From the article - http://www.cardgamed...ew-dragon-r2110

 

I Fight Dragons – 5/5
Anyone who’s talked with me about splashes knows how I feel about this card. Attachments are very good in this game for value, and every single deck has great attachments that you will probably want to remove. Thanks to a cost of 0, this card almost always goes even (dropping a Fine Katana, Fan, or other free attachment) where it’s merely fine, but once it starts trading for impactful 1 or 2 cost attachments, it starts getting into a real value territory. Do to this card being 0 and being easily splashed by just about anyone, I don’t expect many high cost attachments to be playable without a massive impact to counter-act the risk of hate cards like this. As such, this card is the very definition of a meta-defining card in my opinion.
 
Kingsley – 5/5
I think this card is where it needs to be power-wise – you can't really make it cost one or more because then you're down on net if you use it against various strong zero-cost attachments, most notably Fan/Katana – but I really wish it cost more influence to import, because this is going to be everywhere. If not for this and to a lesser extent Calling in Favors, I think the game would look substantially different.
 
Grendel – 5/5
Not sure if anyone ever told me in 2017 I’d be playing a card game where attachment hate was mainboard.
 
Benjoewoo -- 5/5
You play this because it's 1 of 2 attachment removals in core only, and will likely see continued play as a no cost event barring other attachment hate with greater utility at cost become popular. I don't see that trumping Let Go unless fate production numbers rise more than 1 point, and this card will see play for time to come. Also one of the primary reasons you splash Dragon
 
nyxnyxnyx - 5/5
Worst case, you trade exactly 1-for-1 with an Ornate Fan/Katana. Best case, you absolutely blow someone out because he played Togashi Kazue / Jade Tetsubo / Sashimono. Crazy good card in Core set meta, might change if there comes a day when no one runs attachments and there’s a risk it becomes a dead card in hand.