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Mirumoto Prodigy



Mirumoto Prodigy

Mirumoto Prodigy

Type: Character
Cost: 2
Military Skill: 2
Political Skill: 2
Glory: 1
Clan: Dragon
Bushi. Duelist.
While this character is attacking alone, your opponent cannot declare more than one defender.
Each new opponent showed her more of herself.
Deck: Dynasty
Number: 57
Illustrator: Polar Engine
Want to build a deck using this card? Check out the Legend of the Five Rings Deck Builder!


7 Comments

From the article - http://www.cardgamed...ew-dragon-r2110

 

I Fight Dragons – 3/5
Solid stats and a somewhat impactful effect. It’s easy to think that you want to load her up with attachments and force people to fight you one-on-one but Assassination is looking to be big out of the core set environment so you are better off not risking it and loading up a less vulnerable character. Still, she’s by no means bad.
 
Kingsley – 2/5
I don't like paying two cost for 2/2s – I'd usually rather pay one fate for a 2/0 or 2/- – and this one comes with an ability that looks strong at first but will often be a trap that overextends you into an Assassinate. Not a strong card IMO.
 
Grendel – 3/5
Pretty cool ability, not worth layering up to be blown out by assassination.
 
Benjoewoo – 3/5
Out of core only, this card isn’t so good on its own because assassinate is a meta defining card. In combination with other cards, this lady can be bonkers good if low cost character destruction falls out of fashion.
 
nyxnyxnyx - 3/5
Pretty decent solo attacker, though not quite on the level of Brash Samurai. Pairs extremely well with additional conflict characters (and is also ‘countered’ by conflict characters’). Is a Bushi and also a Duelist, if that ever matters down the line.

Excellent and solid 2 cost character. Can fight 1 on 1 in either Politics or Military. You can abuse with Ancestral attachments and Dragon Stronghold.

Excellent and solid 2 cost character. Can fight 1 on 1 in either Politics or Military. You can abuse with Ancestral attachments and Dragon Stronghold.

Currently one of the worst 2 cost characters.

Currently one of the worst 2 cost characters.


In what sense?

Saying it's one of the worst is inaccurate. It's not that strong, but it at the very minimum serves the purpose of scouting out provinces pretty well. Other factions have cards that do this better (the one that ignores province text or the one that honours themselves spring to mind), but this can be fairly useful against factions that output a lot of smaller units (lion, unicorn, crab etc) since it removes the big boost ability (and in the case of unicorn, forces them to declaring their movement shenanigans unnecessarily early). With the covert attachment it can actually be a sleeper province breaker, although you probably have better things to attach that too.

 

Still a 3/5 that will probably get replaced when new cards are released, but not outright terrible. A 1-2 of for most decks.

Exactly. Shouldn't be considered in vaccum, buf in the whole clan's context. Being plenty of attachments plus the possibility of covert makes it an unexpected play or evento province break. Not muy favourite 2 cost, but still extremely versatile.

Saying it's one of the worst is inaccurate. It's not that strong, but it at the very minimum serves the purpose of scouting out provinces pretty well. Other factions have cards that do this better (the one that ignores province text or the one that honours themselves spring to mind), but this can be fairly useful against factions that output a lot of smaller units (lion, unicorn, crab etc) since it removes the big boost ability (and in the case of unicorn, forces them to declaring their movement shenanigans unnecessarily early). With the covert attachment it can actually be a sleeper province breaker, although you probably have better things to attach that too.

 

Still a 3/5 that will probably get replaced when new cards are released, but not outright terrible. A 1-2 of for most decks.

The only 2 cost character that I think is worse than Miromoto Prodegy is Agressive Moto. Almost all 1 and 2 cost characters can scout and all 1 and 2 cost characters in dragon are actually better than her in doing so. Kingsley's score of 2/5 is imo correct and I don't even play Miromoto Prodegy anymore, because you practically lose tempo playing them.

 

Exactly. Shouldn't be considered in vaccum, buf in the whole clan's context. Being plenty of attachments plus the possibility of covert makes it an unexpected play or evento province break. Not muy favourite 2 cost, but still extremely versatile.

The problem is, that context actually makes Miromoto's Prodigy worse. You don't have event cancels to protect her from Assasinate plays, nor do you have dishonor tech to punish someone for playing Assasinate. The possiblitily of covert is unexpected, because playing Tattoed Wanderer on her is usually a subpar play.