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Type: Event
Cost: 1
Clan: Neutral
Action: During a conflict, choose an opponent’s character with lower [Politics] skill than a participating Courtier character you control – move the chosen character home.
Deck: Conflict
Number: 212
Illustrator: Anna Christenson
Want to build a deck using this card? Check out the Legend of the Five Rings Deck Builder!


From the article review - http://www.cardgamed...-review-n-r2091


Benjoewoo – 4/5
This is one of two cards that will send a character home in a conflict utilizing a particular stat for comparing higher-lower values. It is keyword restricted, but is one of only two neutral send home options, the other being the same but for the other type of conflict comparing the opposite skill type number. Auto-include for the clans that focus on this card’s particular stat and have enough of the trait restriction keyword to utilize it and a strong consideration for the clans that plan to consistently have at least one of the corresponding trait on the field whenever available.

nyxnyxnyx - 1/5
Requires participating Courtier character, has to be lower skill than said Courtier, sends home for potential re-use, costs 1 fate. Nope.

Grendel - 3/5
This card gets interesting with courtier trait characters that are strong in military conflict. Usually the first to make the cut, but can usually find the room for a 1x as an appropriately costed and relevant tempo play.

Kingsley - 3/5
Sending an opponent home is powerful and hard to resist, but it does mean they'll get to fight in potential later conflicts in the round. Further, 1 cost is expensive in a game where big swings can cost 0. I think this is a comparatively niche card - it's best for final attacks on the enemy stronghold or for the last attack in a turn - but when you want this type of ability it can be a game winner.