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Staging Ground



Staging Ground

Staging Ground

Type: Holding
Strength: +1
Clan: Lion
Battlefield.
Action: Choose up to 2 facedown cards in your provinces – turn the chosen cards faceup.
Deck: Dynasty
Number: 80
Illustrator: Shen Fei
Want to build a deck using this card? Check out the Legend of the Five Rings Deck Builder!


1 Comments

From http://www.cardgamed...lion-clan-r2161

 

nyxnyxnyx - 4/5
I find this card a little hard to evaluate. Technically, dynasty slots are cards, as long as you have fate to pay for them, so this ability should be really good. The problem is that to cash in on those extra cards, you will need to use the Action in the Dynasty phase, which will almost always result in the 1-fate-pass going to your opponent. This isn’t a problem if you were perhaps going second and were already going to pass later, anyway, so that’s when Staging is really good. Staging also has very natural synergy with Charge!, letting you threaten with unknown threats, the best kind. That Lion has Ikoma Eiji and is a Keeper (for the Initiate) is just gravy.
 
Kingsley - 5/5
Best holding in the game bar none. Every other holding has a weird tension where it provides a strong effect but weakens your dynasty draw; this one greatly strengthens your dynasty draw while providing bonus strength to a province to boot! The one downside of this card is that it does mean you'll often be passing second in deployment, allowing your opponent to claim an extra fate, but with a swarmy deck that was likely to happen anyway. Further, you can always wait to trigger it later in order to get potential side benefits with Charge!, Keeper Initiate, other holdings, or Ikoma Eiji.
 
Benjoewoo – 5/5
Dynasty acceleration is good—giving your province +1 PS is also good. Solid card overall and should see play for some time to come.
 
I Fight Dragons – 3/5
This is a very solid holding with a ton of flexibility for the Lion player’s Dynasty buy, as it effectively gives you an extra card later at the cost of a dynasty slot now. It also helps keep cards face up for the likes of Ikoma Eiji and Charge!, helps cycle for keeper initiates, and makes duping your unique characters easier.
 
Grendel – 5/5
Fixing Dynasty is a thing.