Jump to content

Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
- - - - -

Strength in Numbers



Strength in Numbers

Strength in Numbers

Type: Event
Cost: 1
Clan: Lion
Action: While you are the attacking player, choose a defending character with glory X or lower – move that character home. X is equal to the number of attacking characters.
Influence: 2
Deck: Conflict
Number: 169
Illustrator: Kevin Zamir Goeke
Want to build a deck using this card? Check out the Legend of the Five Rings Deck Builder!


1 Comments

From http://www.cardgamed...lion-clan-r2161

 

nyxnyxnyx - 2/5
I really dislike this. It’s not even a strict upgrade to Rout, which is a neutral option. Sending home is also usually worse than bowing, which makes this compare rather poorly to Mirumoto’s Fury, a kind-of-similar glory-comparing event that works on defense instead. Will also bait you into overcommitting on the offense just to trigger a very suboptimal card.
 
Kingsley - 4/5
An improved Rout/Outwit, the low glory values on most characters mean that even one or two attackers often enable this ability against more or less anything except a Clan Champion, and a proper swarm can send anyone home. Great game ender, but be careful about using it too early in the turn if the result you get isn't crushing, as send home effects do suffer from allowing the targeted character to stay active in later conflicts.
 
Benjoewoo – 4/5
This is usually going to be better than outwit/rout, and will often hit everyone with ease except Phoenix, particularly in Lion.
 
I Fight Dragons – 4/5
Move home is still one of the most powerful effects in the game because there is very few ways to deal with it unless you are splashing Unicorn or happen to have a Favorable Ground face-up in a province. Strength in Numbers easily hits almost any character in the game and late game basically hits anybody. Yet another piece in the cog that makes Lion’s final push so utterly terrifying.
 
Grendel – 4/5
The easier to fulfill requirements push this up a notch compared to Rout and Outwit.