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Voice of Honor



Voice of Honor

Voice of Honor

Type: Event
Cost: 0
Clan: Crane
Interrupt: When the effects of an event would initiate, if you control more honored characters than an opponent – cancel those effects.
Influence: 2
Deck: Conflict
Number: 145
Illustrator: Polar Engine
Want to build a deck using this card? Check out the Legend of the Five Rings Deck Builder!


4 Comments

From the article - http://www.cardgamed...iew-crane-r2103

 

Kingsley - 5/5
One of only two "counterspell" effects in the game, this one will be harder to slot into other decks than its Scorpion counterpart Forged Edict, but is an absolute powerhouse in Crane itself. This card and the threat of this card will be crucial to many a Crane game.
 
I Fight Dragons – 4/5
Events are plentiful, so any semi-reliable event cancel is going to be stellar out of the core set. The main drawback to Voice of Honor is that sometimes it sits in your hand because you can’t quite meet the pre-requisite condition to play it. Once you get there, though, this card is straight fire.
 
nyxnyxnyx - 5/5
A big reason for wanting to maintain more honored characters as Crane is to turn this on. Countering Assassination or any 1/2 fate events is great. Condition is a little annoying but the number of events that are worth countering make any counters in general amazing. 
 
Grendel - 5/5
Fate being fixed. Tempo being a big deal. This card is king in Crane.
 
Benjoewoo – 5/5
Counter spell that may as well be Crane only because honoring yourself is hard. If any clan can consistently honor 1-2 people a turn like Crane, this single handedly becomes a strong consideration for splashing Crane.

Not as great as it looks like - a lot of time it will be dead card in your hand unlike Scorpion version. Usually those are situations where you need it the most.

Not as great as it looks like - a lot of time it will be dead card in your hand unlike Scorpion version. Usually those are situations where you need it the most.

 

Disagree. The Scorpion one is a little easier to play, but still not guaranteed, as once a Scorpion has only dishonoured courtiers his cancelling is gone. Also, all that dishonour adds up, and Scorpions run close to dishonour loss in most games.

 

Crane, meanwhile, if they're in a  position to cancel once are in a position to cancel three times, so will often win in cancel trading with scorpion. And while their opportunity window is narrower, it's not MUCH narrower, and the cost is much, much lower. This to me is the superior cancel, in-clan at least. As for splashing, I suspect Lion might consider splashing this way, if there weren't stronger options elsewhere.

    • Antaiseito likes this

As for splashing, I suspect Lion might consider splashing this way, if there weren't stronger options elsewhere.

 

Pretty decent splash for Lion, but near impossible to use against Crane, ironically, since they're normally holding onto more honoured characters. This is also not a horrible choice either for Phoenix, whom much prefer this to Forged Edict given the high glory values on their units.