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Defenders of Rokugan


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Agasha Hiyori
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Type: Character
Cost: 3
Military Skill: 2
Political Skill: 2
Glory: 1
Clan: Dragon
Shugenja. Fire.
Reaction: After a phase begins, spend 1 fate to an unclaimed ring and choose an attachment on a character – until the end of the phase, treat that attachment as if its printed text box were blank (except for Traits) and as if it had no skill modifiers.
Deck: Dynasty
Number: 19
Illustrator: Joyce Maureira
Daidoji Netsu
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Type: Character
Cost: 2
Military Skill: 2
Political Skill: 1
Glory: 1
Clan: Crane
Bushi. Commander.
Other characters cannot leave play during the conflict phase except by the effects of keywords.
“I am unworthy of the trust you place in me, my lady. I shall endeavor to earn it.”
Deck: Dynasty
Number: 18
Illustrator: Doug Shuler
Desolation
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Type: Event
Cost: 2
Clan: Crab
Spell. Earth.
Action: Lose 2 honor. Choose an opponent – until the end of the phase, treat each of that opponent’s provinces as if its printed text box were blank (except for Traits), including provinces that are revealed later this phase.
“I pray the kami will forgive me for what must be done.”
Influence: 2
Deck: Conflict
Number: 29
Illustrator: Stanislav Dikolenko
Favorable Dealbroker
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Type: Character
Cost: 4
Military Skill: 2
Political Skill: 3
Glory: 1
Clan: Crab
Courtier. Merchant.
Reaction: After this character enters play – search your dynasty deck for a character with printed cost 1 and put it into play. Shuffle.
“A tea set this fine would go anywhere else for 2 koku. But for only you, I will make an exception.”
Deck: Dynasty
Number: 9
Illustrator: Erich Schreiner
Fruitful Respite
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Type: Event
Cost: 0
Clan: Crab
Reaction: After an opponent passes on declaring a conflict, if he or she controls 1 or more ready characters – gain 2 fate.
Kaiu engineers are never idle.
Influence: 3
Deck: Conflict
Number: 27
Illustrator: Albert Tavira
Hida O-Ushi
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Type: Character
Cost: 3
Military Skill: 3
Political Skill: 3
Glory: 1
Clan: Crab
Bushi.
Reaction: After you win a conflict as the defending player – you may declare an additional [Military] conflict this phase. (Max 1 per phase.)
“Empty words are the coward’s way.”
Deck: Dynasty
Number: 7
Illustrator: Amélie Hutt
Hida Sukune
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Type: Character
Cost: 2
Military Skill: 1
Political Skill: 2
Glory: 1
Clan: Crab
Bushi. Commander.
Action: During a conflict in which this character is defending – draw 1 card and discard 1 card from your hand. (Limit once per conflict.)
“Few can claim to know the defenses of the Wall as well as the Champion’s youngest son. Yet who will follow such a child into battle?” – Hida Sanae
Deck: Dynasty
Number: 5
Illustrator: Joyce Maureira
Isawa Eju
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Type: Character
Cost: 4
Military Skill: 1
Political Skill: 4
Glory: 2
Clan: Phoenix
Shugenja. Air. Elemental Master.
Courtesy. Sincerity.
Action: If you have claimed the [Air] ring, choose a province – discard each card in that province and refill it faceup. (Limit 3 times per round.)
“This council...could serve...to learn much...from our young...champion.”
Deck: Conflict
Number: 31
Illustrator: mocaran
Kaiu Forges
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Type: Holding
Strength: +3
Clan: Crab
Kaiu Wall.
Limit 1 per deck.
Action: Choose a province you control – search the top 10 cards of your dynasty deck for a holding and switch it with a Kaiu Wall holding in that province. Shuffle. (The new holding is faceup.)
Deck: Dynasty
Number: 12
Illustrator: Hai Hoang
Kaiu Shihobu
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Type: Character
Cost: 5
Military Skill: 5
Political Skill: 3
Glory: 2
Clan: Crab
Bushi. Daimyō. Engineer.
Reaction: After this character enters play – search your dynasty deck for any number of holdings, reveal them, and put them facedown underneath your stronghold province (out of play). Shuffle.
Action: Put a facedown holding under your stronghold province into an unbroken non-stronghold province you control, discarding each other card in that province.
Deck: Dynasty
Number: 10
Illustrator: Polar Engine
Kaiu Siege Force
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Type: Character
Cost: 6
Military Skill: 7
Political Skill: 2
Glory: 1
Clan: Crab
Bushi. Army. Engineer.
No attachments.
Action: Put a (friendly) holding on the bottom of your dynasty deck – ready this character.
Where the work of Kaiu minds falls short, Kaiu hands must follow through.
Deck: Dynasty
Number: 11
Illustrator: Felipe Gaona
Kansen Haunt
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Type: Holding
Strength: –2
Clan: Neutral
Shadowlands.
Reaction: After you claim a ring during a conflict in which you are the defending player, if you are less honorable than an opponent, lose 2 honor – resolve that ring’s effect as if you were the attacking player.
Deck: Dynasty
Number: 24
Illustrator: Max Bedulenko
Kuni Wasteland
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Type: Province
Strength: 4
Clan: Crab
Wasteland.
During conflicts at this province, your opponent cannot trigger character abilities or initiate keywords from characters he or she controls. (Covert is initiated before this province is revealed.)
Element: fire
Deck: Province
Number: 2
Illustrator: Daniel Alekow
Kyūden Hida
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Type: Stronghold
Strength: +2
Clan: Crab
Castle.
Action: During the dynasty phase, bow this stronghold – look at the top 3 cards of your dynasty deck. You may play a character from among those cards as if it were in your provinces. Discard the rest.
Starting Honor: 11
Fate Value: +7
Influence: 10
Deck: Stronghold
Number: 1
Illustrator: Juan Carlos Barquet
Matsu Agetoki
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Type: Character
Cost: 3
Military Skill: 4
Political Skill: 2
Glory: 2
Clan: Lion
Bushi. Cavalry. Commander.
Action: During a conflict in which this character is attacking, if you are more honorable than your opponent – move the contested ring to another eligible province and reveal that province, if able. It is now the attacked province.
Deck: Dynasty
Number: 20
Illustrator: Quintin Gleim
Moto Eviscerator
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Type: Character
Cost: 2
Military Skill: 3
Political Skill: 0
Glory: 1
Clan: Neutral
Bushi. Cavalry. Shadowlands.
Action: During a conflict, lose 1 honor – move this character to the conflict.
“Do not be so quick to put yourself above the Shinjo, nephew. Do you ignore or forget the lesson Moto Tsume taught our family of pride?” – Moto Rurame, to Moto Chagatai
Deck: Dynasty
Number: 23
Illustrator: Jason Engle
Northern Curtain Wall
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Type: Holding
Strength: +4
Clan: Crab
Kaiu Wall.
Limit 1 per deck.
Each
Kaiu Wall holding in each adjacent province gets +2 bonus strength.
Deck: Dynasty
Number: 13
Illustrator: Tomas Muir
Purifier Apprentice
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Type: Character
Cost: 1
Military Skill: 1
Political Skill: 0
Glory: 0
Clan: Crab
Shugenja. Earth.
Reaction: After you win a conflict as the defending player – your opponent loses 1 honor.
“When you face the darkness of the Shadowlands, you must be unflinching, lest you become the subject you wish to study.” – Kuni Ritsuko
Deck: Dynasty
Number: 4
Illustrator: Greg Lambrakis
Reinforced Plate
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Type: Attachment
Cost: 1
Bonus Military Skill: +1
Bonus Political Skill: +0
Clan: Crab
Armor.
While attached character is participating in a [Military] conflict, it is immune to the effects of opponents’ events.
“It is a wonder that anyone can fight in that thing.” – Kakita Kaezin
Influence: 3
Deck: Conflict
Number: 25
Illustrator: Guillaume Ducos
River of the Last Stand
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Type: Holding
Strength: +0
Clan: Crab
Kaiu Wall. River.
Limit 1 per deck.
Action: During a conflict at a province you control with a Kaiu Wall holding – your opponent discards 2 random cards from his or her hand and draws 1 card.
Deck: Dynasty
Number: 14
Illustrator: Leanna Crossan
Seventh Tower
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Type: Holding
Strength: +2
Clan: Crab
Kaiu Wall.
Limit 1 per deck.
Reaction: After you win a conflict as the defending player, if the attacked province has a Kaiu Wall holding – resolve the ring effect of the contested ring as if you were the attacking player.
Deck: Dynasty
Number: 15
Illustrator: Leanna Crossan
Shadowlands Hunter
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Type: Character
Cost: 2
Military Skill: 2
Political Skill: 0
Glory: 0
Clan: Crab
Bushi. Scout.
Each conflict this character wins while attacking is considered to be unopposed.
“Anyone willing to take on the Shadowlands in their own domain is either a paragon of courage or foolishly reckless. I have yet to meet any paragons.” – Toritaka Taguchi
Deck: Dynasty
Number: 6
Illustrator: Paul (Prof.) Herbert
Shinjo Yasamura
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Type: Character
Cost: 2
Military Skill: 2
Political Skill: 0
Glory: 1
Clan: Unicorn
Bushi. Cavalry.
Covert. (When this character attacks, choose one character without covert. That character cannot be declared as a defender.)
Reaction: After this character evades a character using covert – that character cannot be declared as a defender this phase.
Deck: Dynasty
Number: 22
Illustrator: Diego Gisbert Llorens
Siege Warfare
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Type: Event
Cost: 0
Clan: Crab
Tactic.
Action: During a conflict in which you are attacking, if you control a holding – until the end of the conflict, the attacked province gets –2 strength (to a minimum of 0).
Influence: 2
Deck: Conflict
Number: 28
Illustrator: William O'Connor
Slovenly Scavenger
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Type: Character
Cost: 1
Military Skill: 1
Political Skill: -
Glory: 0
Clan: Neutral
Goblin. Shadowlands.
Reaction: After this character wins a conflict, sacrifice it. Choose a discard pile – shuffle that discard pile into its owner’s corresponding deck.
“No wonder they’re always so weak and scrawny.” – Hiruma Izumi
Deck: Conflict
Number: 32
Illustrator: Luis Nuñez de Castro Torres
Subterranean Guile
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0 Comments

Type: Attachment
Cost: 1
Bonus Military Skill: +1
Bonus Political Skill: +0
Clan: Crab
Technique.
During [Military] conflicts, if you control a holding on an unbroken province, attached character gains covert.
“You’ll get used to the smell.” – Yasuki Fuzake
Influence: 1
Deck: Conflict
Number: 26
Illustrator: Paolo Puggioni
Support of the Crab
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Type: Role
Clan: Neutral
Crab.
Increase your deckbuilding influence value by 8.
You may only spend influence on [Crab] clan cards.
Deck: Role
Number: 3
Illustrator:
The Strength of the Mountain
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Type: Event
Cost: 3
Clan: Crab
Philosophy.
Action: During a conflict – until the end of the conflict, each defending character cannot be bowed or moved home by opponents’ card effects and does not bow as the result of conflict resolution.
Influence: 4
Deck: Conflict
Number: 30
Illustrator: Preston Stone
Third Whisker Warrens
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Type: Holding
Strength: +1
Clan: Crab
Kaiu Wall.
Limit 1 per deck.
During each conflict at a province you control with a
Kaiu Wall holding, you may look at and play the top card of your dynasty deck as if it were in your hand.
Deck: Dynasty
Number: 16
Illustrator: mocaran
Unyielding Sensei
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Type: Character
Cost: 3
Military Skill: 4
Political Skill: 2
Glory: 1
Clan: Crab
Bushi.
Action: Choose an unbroken province you control with a holding – look at the top 2 cards of your dynasty deck. You may put a character card from among them into the province faceup. (Do not discard the other cards in the province.)
Deck: Dynasty
Number: 8
Illustrator: Jason Engle