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Atonement






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Type: Character
Cost: 4
Military Skill: 4
Political Skill: 4
Glory: 2
Clan: Dragon
Bushi. Champion. Imperial.
Interrupt: When this character leaves play, choose an opponent – if that player is more honorable than you, they lose 2 honor. If that player has more fate than you, they lose 2 fate. If that player has more cards in hand than you, they discard 2 cards from their hand.
Deck: Dynasty
Number: 120
Illustrator: Asep Ariyanto






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Type: Character
Cost: 2
Military Skill: 2
Political Skill: 1
Glory: 0
Clan: Crab
Bushi. Engineer.
Reaction: After this character enters play, choose a holding in your dynasty discard pile – put that holding into play in one of your unbroken non-stronghold provinces, discarding each other card in that province.
Influence: 2
Deck: Conflict
Number: 128
Illustrator: Lin Hsiang






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Type: Character
Cost: 5
Military Skill: 3
Political Skill: 6
Glory: 3
Clan: Scorpion
Courtier. Imperial.
During [Politics] conflicts in which this character is participating, you may play each event in your opponent’s conflict discard pile as if it were in your hand. After you play a card in this way, remove it from the game. You cannot play more than 3 cards per round in this way.
Deck: Dynasty
Number: 124
Illustrator: Drazenka Kimpel






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Type: Attachment
Cost: 0
Bonus Military Skill: +0
Bonus Political Skill: +0
Clan: Scorpion
Condition.
Play only if you are less honorable than an opponent.
As an additional cost to trigger an ability on attached character, its controller must give you 1 honor.
As an additional cost to trigger an ability on attached character, its controller must give you 1 honor.
Influence: 2
Deck: Conflict
Number: 135
Illustrator: Felipe Gaona






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Type: Attachment
Cost: 1
Bonus Military Skill: +2
Bonus Political Skill: +0
Clan: Crane
Weapon.
Restricted.
While your honor bid is lower than an opponent’s, each character an opponent controls loses covert.
Card design by 2018 World Champion Erik Baalhuis.
While your honor bid is lower than an opponent’s, each character an opponent controls loses covert.
Card design by 2018 World Champion Erik Baalhuis.
Influence: 2
Deck: Conflict
Number: 131
Illustrator: Carlos Palma Cruchaga






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Type: Character
Cost: 0
Military Skill: 0
Political Skill: 1
Glory: 1
Clan: Crane
Courtier.
Reaction: After this character enters play, each player chooses a facedown province they do not control – reveal each chosen province.
“Our clan needs strength of arms now, more than ever, and I think you can help me gain the allies we need.” – Kakita Yoshi
Deck: Dynasty
Number: 119
Illustrator: Derek D. Edgell






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Type: Holding
Strength: +0
Clan: Lion
Battlefield. Castle.
Action: During a [Military] conflict, discard the top 2 cards of your conflict deck. Choose an event in your conflict discard pile – you may play that card as if it were in your hand until the end of the conflict. Put it on the bottom of its owner’s conflict deck after playing it.
Deck: Dynasty
Number: 122
Illustrator: Nele Diel






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Type: Holding
Strength: +0
Clan: Crab
Siege Weapon.
While this holding is in an unbroken province, it gains: “Action: During a conflict, lose 1 honor. Choose a character that is attacking a province you control – dishonor that character.”
Its scars never heal.
Deck: Dynasty
Number: 118
Illustrator: Apterus






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Type: Event
Cost: 1
Clan: Unicorn
Tactic.
Action: During a conflict in which you control more participating characters than your opponent, your opponent chooses a participating character they control – bow that character.
Influence: 3
Deck: Conflict
Number: 136
Illustrator: Imad Awan






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Type: Character
Cost: 2
Military Skill: 2
Political Skill: -
Glory: 0
Clan: Unicorn
Bushi. Gaijin.
Seeker role only.
Reaction: After a province is revealed during a conflict in which this character is participating – resolve a ring effect that matches the attacked province’s element. (Max 1 per conflict.)
Reaction: After a province is revealed during a conflict in which this character is participating – resolve a ring effect that matches the attacked province’s element. (Max 1 per conflict.)
Deck: Dynasty
Number: 125
Illustrator: Lin Hsiang






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Type: Event
Cost: 1
Clan: Dragon
Action: During a conflict, choose an attacking character with printed cost X or lower, where X is equal to the number of facedown provinces you control – bow that character.
Many pilgrims set out to discover the world. Those who find wisdom discover themselves.
Influence: 2
Deck: Conflict
Number: 132
Illustrator: Andreia Ugrai






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Type: Attachment
Cost: 1
Bonus Military Skill: –
Bonus Political Skill: –
Clan: Crab
Fortification.
Attach to an unbroken province.
Attached province gets +3 strength during [Military] conflicts.
Attached province gets +3 strength during [Military] conflicts.
“It would take several oni to break these gates.”
Influence: 2
Deck: Conflict
Number: 129
Illustrator: Hai Hoang






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Type: Stronghold
Strength: +2
Clan: Dragon
Castle.
Each [Dragon] character you control can have an additional restricted attachment.
Interrupt: When you play an attachment on a character you control, bow this stronghold – reduce the cost to play that attachment by 1.
Interrupt: When you play an attachment on a character you control, bow this stronghold – reduce the cost to play that attachment by 1.
Starting Honor: 10
Fate Value: +7
Influence: 10
Deck: Stronghold
Number: 115
Illustrator: Nele Diel






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Type: Event
Cost: 1
Clan: Phoenix
Play only if you control a Courtier or Magistrate character.
Action: Choose an attacking character – dishonor that character. Then, if that character’s controller has declared two or more conflicts against you this phase, dishonor it again.
Action: Choose an attacking character – dishonor that character. Then, if that character’s controller has declared two or more conflicts against you this phase, dishonor it again.
Influence: 3
Deck: Conflict
Number: 134
Illustrator: Carlos Palma Cruchaga






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Type: Character
Cost: 3
Military Skill: 4
Political Skill: 2
Glory: 2
Clan: Lion
Bushi.
Reaction: After an opponent’s card or ring effect causes you to lose 1 or more honor, choose a character you control – honor that character.
“Unlike you, my actions are above reproach.”
Deck: Dynasty
Number: 121
Illustrator: Andreia Ugrai






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Type: Character
Cost: 2
Military Skill: 2
Political Skill: 1
Glory: 2
Clan: Phoenix
Bushi. YÅjimbÅ.
Rally. (After this card is revealed in a province, add the top card of your dynasty deck to the province faceup.)
Reaction: After an opponent declares their second conflict against you this phase, choose a character – honor that character.
Reaction: After an opponent declares their second conflict against you this phase, choose a character – honor that character.
Deck: Dynasty
Number: 123
Illustrator: Guillaume Ducos






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Type: Character
Cost: 3
Military Skill: 1
Political Skill: 3
Glory: 2
Clan: Lion
Shugenja. Water.
Action: Sacrifice this character. Choose a [Lion] character with printed cost 3 or lower in your dynasty discard pile – put that character into play.
“The souls of the last kitsu remain within each of us, that they might one day return in glory.” – Kitsu Takeko
Influence: 1
Deck: Conflict
Number: 133
Illustrator: Reiko Murakami






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Type: Event
Cost: 1
Clan: Neutral
Rally. (After this card is revealed in a province, add the top card of your dynasty deck to the province faceup.)
Action: Choose an unclaimed ring – remove that ring from the unclaimed ring pool until the end of the round. (It is out of play. Do not discard fate from the ring.)
Action: Choose an unclaimed ring – remove that ring from the unclaimed ring pool until the end of the round. (It is out of play. Do not discard fate from the ring.)
Deck: Dynasty
Number: 127
Illustrator: Nele Diel






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Type: Attachment
Cost: 0
Bonus Military Skill: +2
Bonus Political Skill: +3
Clan: Crane
Item.
Attach to a character an opponent controls.
Attached character cannot be declared as an attacker against a province you control.
Attached character cannot be declared as an attacker against a province you control.
“What could I ever do to repay such kindness?”
Influence: 3
Deck: Conflict
Number: 130
Illustrator: Carlos Palma Cruchaga






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Type: Province
Strength: 3
Clan: Scorpion
Dishonored characters do not count their skill toward the resolution of conflicts at this province.
“Sotorii would be indebted to us. Through him, you could do the things that need to be done.” – Bayushi Kachiko
Element: fire
Deck: Province
Number: 116
Illustrator: Leo Avero






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Type: Province
Strength: 4
Clan: Neutral
Action: During a conflict at a [Void] province, sacrifice a participating character. Choose a non-unique character your opponent controls (or any character your opponent controls, if the sacrificed character was unique) – bow and dishonor the chosen character.
Element: void
Deck: Province
Number: 117
Illustrator: Asep Ariyanto






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Type: Character
Cost: 2
Military Skill: 2
Political Skill: 2
Glory: 2
Clan: Unicorn
Bushi. Cavalry. Battle Maiden.
Reaction: After you play a Gaijin card – honor this character.
Card design by Legend of the Five Rings community.
Card design by Legend of the Five Rings community.
Deck: Dynasty
Number: 126
Illustrator: Mario Wibisono