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In Pursuit of Truth






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Type: Character
Cost: 2
Military Skill: 0
Political Skill: 0
Glory: 3
Clan: Crane
Shugenja. Air.
You may look at facedown cards in your provinces.
Action: Choose a card in your provinces – discard that card. (Limit 3 times per round.)
Action: Choose a card in your provinces – discard that card. (Limit 3 times per round.)
“This is the only bird I have seen in days. War comes for us, whether we wish for it or not.”
Deck: Dynasty
Number: 54
Illustrator: Lin Hsiang






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Type: Character
Cost: 1
Military Skill: 1
Political Skill: 1
Glory: 1
Clan: Crab
Courtier. Merchant.
Seeker role only.
Action: During a conflict in which this character is participating, give your opponent 1 honor. That player chooses a participating character they control – move that character home.
Action: During a conflict in which this character is participating, give your opponent 1 honor. That player chooses a participating character they control – move that character home.
Deck: Dynasty
Number: 52
Illustrator: Lukas Banas






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Type: Province
Strength: 4
Clan: Neutral
Action: During a conflict at an [Earth] province, choose an attacking character and a defending character – bow those characters.
Element: earth
Deck: Province
Number: 51
Illustrator: Andreia Ugrai






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Type: Character
Cost: 2
Military Skill: 2
Political Skill: 2
Glory: 1
Clan: Scorpion
Shugenja. Air.
Seeker role only.
Interrupt: When the effects of a province’s triggered ability would initiate, if that province has any facedown cards in it – cancel those effects.
Interrupt: When the effects of a province’s triggered ability would initiate, if that province has any facedown cards in it – cancel those effects.
“If you leave now, I cannot protect you.”
Deck: Dynasty
Number: 59
Illustrator: Reiko Murakami






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Type: Attachment
Cost: 0
Bonus Military Skill: +1
Bonus Political Skill: +0
Clan: Unicorn
Creature.
Reaction: After this attachment enters play, choose a facedown province – look at that province.
“If she returns without prey, we should be wary.”
Influence: 1
Deck: Conflict
Number: 70
Illustrator: Borja Pindado






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Type: Character
Cost: 2
Military Skill: 1
Political Skill: 2
Glory: 1
Clan: Dragon
Courtier.
No Poison attachments.
Reaction: After a province you control is revealed, name a card – reveal 4 random cards in your opponent’s hand and discard each copy of the named card revealed this way.
Reaction: After a province you control is revealed, name a card – reveal 4 random cards in your opponent’s hand and discard each copy of the named card revealed this way.
“This changes everything.”
Deck: Dynasty
Number: 56
Illustrator: Nino Vecia






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Type: Event
Cost: 0
Clan: Neutral
Rally. (After this card is revealed in a province, add the top card of your dynasty deck to the province faceup.)
Reaction: After this card is revealed in a province, choose a character with the most fate on it among characters in play – bow that character.
Reaction: After this card is revealed in a province, choose a character with the most fate on it among characters in play – bow that character.
Deck: Dynasty
Number: 61
Illustrator: Felipe Gaona






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Type: Attachment
Cost: 1
Bonus Military Skill: –
Bonus Political Skill: –
Clan: Lion
Battlefield.
Attach to an unbroken province. Limit 1 Battlefield attachment per province.
During conflicts at attached province, each participating character you control gets +2[Military].
During conflicts at attached province, each participating character you control gets +2[Military].
Influence: 3
Deck: Conflict
Number: 65
Illustrator: Marius Bota






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Type: Event
Cost: 0
Clan: Dragon
KihÅ. Void.
Reaction: After an opponent declares a [Void] conflict, choose a Monk character or a character with a Monk attachment – until the end of the conflict, reduce the cost to play attachments on that character by 1. Draw 1 card.
Influence: 2
Deck: Conflict
Number: 64
Illustrator: Pavel Kolomeyets






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Type: Character
Cost: 5
Military Skill: 5
Political Skill: 5
Glory: 3
Clan: Lion
Bushi. Commander.
During conflicts in which this character is participating, if there is a Battlefield in play, you may look at and play the top card of your conflict deck as if it were in your hand. You cannot play more than 3 cards per round in this way.
“It is neither war nor peace: only order and chaos.”
– Akodo’s Leadership
– Akodo’s Leadership
Deck: Dynasty
Number: 57
Illustrator: Jason Engle






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Type: Event
Cost: 0
Clan: Crab
Reaction: After you win a conflict unopposed, choose a province the defending player controls – put a dishonored status token on it and reveal it, if able. While a province has a dishonored status token, treat its printed text box as if it were blank (except for Traits). (Max 1 per conflict.)
Influence: 3
Deck: Conflict
Number: 62
Illustrator: Carlos Dias






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Type: Character
Cost: 1
Military Skill: 1
Political Skill: 0
Glory: 1
Clan: Unicorn
Shugenja. Water. Scholar.
Rally. (After this card is revealed in a province, add the top card of your dynasty deck to the province faceup.)
Action: During a conflict, lose 1 honor. Choose a non-unique character – that character is immune to events until the end of the conflict.
Action: During a conflict, lose 1 honor. Choose a non-unique character – that character is immune to events until the end of the conflict.
Deck: Dynasty
Number: 60
Illustrator: Marius Bota






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Type: Attachment
Cost: 2
Bonus Military Skill: +4
Bonus Political Skill: +1
Clan: Lion
Weapon.
Attach to a unique [Lion] character.
Ancestral. Restricted.
If attached character has the Champion trait, it gains: “You may declare an additional [Military] conflict each conflict phase.”
Ancestral. Restricted.
If attached character has the Champion trait, it gains: “You may declare an additional [Military] conflict each conflict phase.”
Deck: Conflict
Number: 66
Illustrator: Nino Vecia






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Type: Character
Cost: 1
Military Skill: 0
Political Skill: 1
Glory: 2
Clan: Dragon
Courtier.
Action: During a conflict in which this character is participating – look at X random cards in your opponent’s hand. X is equal to the number of facedown provinces you control.
“I know of every possible hiding place in a palace such as this.”
Deck: Dynasty
Number: 55
Illustrator: Derek D. Edgell






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Type: Character
Cost:
Military Skill:
Political Skill:
Glory:
Clan: Scorpion
Temple.
Eminent. (This province starts the game faceup and cannot be turned facedown. It cannot be a stronghold province.)
Each opponent cannot gain more than 2 honor each phase.
Each opponent cannot gain more than 2 honor each phase.
Deck: Conflict
Number: 50
Illustrator:






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Type: Character
Cost: 3
Military Skill: 1
Political Skill: 2
Glory: 3
Clan: Phoenix
Shugenja. Void. Scholar.
Rally. (After this card is revealed in a province, add the top card of your dynasty deck to the province faceup.)
Action: During a conflict at a [Void] province, choose a character you do not control – move that character home.
Action: During a conflict at a [Void] province, choose a character you do not control – move that character home.
Deck: Dynasty
Number: 58
Illustrator: Le Vuong






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Type: Attachment
Cost: 0
Bonus Military Skill: +0
Bonus Political Skill: +1
Clan: Phoenix
Condition.
Attach to a Scholar character.
Attached character gains sincerity and: “Reaction: After this character wins a conflict – draw 1 card.”
Attached character gains sincerity and: “Reaction: After this character wins a conflict – draw 1 card.”
Influence: 1
Deck: Conflict
Number: 67
Illustrator: Hai Hoang






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Type: Event
Cost: 2
Clan: Phoenix
Action: During a conflict in which you control an attacking Scholar character – the contested ring gains each of the attacked province’s elements. If you win the conflict, you may resolve each of the contested ring’s effects.
Influence: 2
Deck: Conflict
Number: 68
Illustrator: Guillaume Ducos






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Type: Event
Cost: 5
Clan: Crane
Reduce the cost to play this card by 1 for each faceup province you control.
Action: Look at the top 10 cards of your dynasty deck. Put 1 of those cards into each of your non-stronghold provinces faceup. Shuffle. (Max 1 per phase.)
Action: Look at the top 10 cards of your dynasty deck. Put 1 of those cards into each of your non-stronghold provinces faceup. Shuffle. (Max 1 per phase.)
Influence: 3
Deck: Conflict
Number: 63
Illustrator: Carlos Palma Cruchaga






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Type: Character
Cost: 2
Military Skill: 2
Political Skill: 1
Glory: 0
Clan: Crab
Creature. Nezumi. Scout.
Immume to Shadowlands and Mahō card effects.
Reaction: After this character wins an unopposed conflict – search the top X cards of your conflict deck for a card and add it to your hand. X is equal to the number of unbroken provinces you control. Shuffle.
Reaction: After this character wins an unopposed conflict – search the top X cards of your conflict deck for a card and add it to your hand. X is equal to the number of unbroken provinces you control. Shuffle.
Deck: Dynasty
Number: 53
Illustrator: Apterus






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Type: Province
Strength: 3
Clan: Crane
City.
Eminent. (This province starts the game faceup and cannot be turned facedown. It cannot be a stronghold province.)
Each character played from this province enters play honored.
Each character played from this province enters play honored.
Element: airfire
Deck: Province
Number: 49
Illustrator: Daniel Alekow






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Type: Attachment
Cost: 1
Bonus Military Skill: +0
Bonus Political Skill: +1
Clan: Scorpion
Technique.
Water role only.
Attached character gains: “Reaction: After this character wins a [Politics] conflict – take 1 honor from your opponent.”
Attached character gains: “Reaction: After this character wins a [Politics] conflict – take 1 honor from your opponent.”
Influence: 2
Deck: Conflict
Number: 69
Illustrator: Monztre