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Invocation of Ash

Invocation of Ash

Invocation of Ash

Type: Attachment
Cost: 1
Bonus Military Skill: +2
Bonus Political Skill: +2
Clan: Unicorn
Spell. Fire. Meishōdō.
Action: Lose 1 honor. Choose a character you control – move this attachment to that character. Then, remove 1 fate from that character.
Influence: 3
Deck: Conflict
Number: 58
Illustrator: Pavel Kolomeyets
Want to build a deck using this card? Check out the Legend of the Five Rings Deck Builder!


So basically, it can boost multiple conflicts across 1 turn at sizeable honor cost, but don't try to get it to last till the next round or it'll be uneconomical.


Interesting design, I like it. VERY unicorn.


I mean, even if you never use it's action, it's 1 for +2/+2 with no Limited or Restricted, and that's pretty useful.

    • Antaiseito likes this
Jul 06 2018 07:46 PM
So it's designed to be a good pump for one turn. Burst Unicorn could be scary?
Jul 20 2018 08:35 PM

Unrestricted buff in both conflicts for 1-cost.  Plus an effect that allows you to abuse it.  Coupled with Giver of Gifts (in multiples too) it can be so strong.


Currently in the game, end game conflicts come down to whoever has a fully decked out tower.  This allows you to have your tower "more" decked out, and still have two swords / fans and a Banzai, etc.  This card is really good, and gets even better with Shiotome Encampment in tower style decks.

Jul 29 2018 06:55 AM

So I can still move this to a unit that has no fate right?  since it's not part of the cost?  

Jul 29 2018 08:35 AM
Yes. You could then use giver of gifats to put it on someone with fate. Or karmic twist to move fate you prepared earlier from a disposable body onto the bigger body you just put ash on.