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JurÅjin’s Curse
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, -- | Last updated --

JurÅjin’s Curse
Type: Attachment
Cost: 0
Bonus Military Skill: +0
Bonus Political Skill: +1
Clan: Phoenix
Spell. Void. Curse.
Void role only.
Forced Interrupt: When the fate phase ends, if attached character is ready – resolve a second fate phase after this one. (Max 1 per round.)
Forced Interrupt: When the fate phase ends, if attached character is ready – resolve a second fate phase after this one. (Max 1 per round.)
Influence: 1
Deck: Conflict
Number: 55
Illustrator: Stanislav Dikolenko
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2 Comments
Interesting card.
Potentially massively impactful, especially in strong control decks and decks with strong persistence (like Phoenix/Crab or Scorpion/Phoenix).
However, keeping a character back ready the whole turn could be problematic, though a smart player won't let the attachment touch the table till all the conflicts are done with, as you don't want void ring or assassinate messing up the investment.
Even so, I think this is a card that anytime you see Void role you'll have to think about, at least until an opponent reveals no access to Phoenix.