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A Legion of One
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, -- | Last updated --

A Legion of One
Type: Event
Cost: 0
Clan: Lion
Action: During a [Military] conflict, choose a character that is participating on your side alone – until the end of the conflict, that character gets +3[Military]. You may remove 1 fate from that character to resolve this ability twice.
Influence: 2
Deck: Conflict
Number: 116
Illustrator: Borja Pindado
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5 Comments
This card is ungodly good. As good as Banzai, with the solo requirement not being that big a deal in Lion, as Lion are probably the most bow-resistant clan.
A 1-cost character in hand plus this card is a break threat at any time.
can i play this card on a character that is unbold ?
but this character have made an group attack ( with another character ) and my second character has been bold for any reason ?
does the term "alone" meens he has to be alone and no other chaaracter participate in the conflict.
or
any character that are bold are considered not participate in the conflict ?
thank for your response
Much confused, what is "bold" and "unbold"?
"Alone" means that there are no other characters participating in the conflict on your side, neither ready nor bowed.
thank for your response
Additional notes on this card as the meta evolves:
Turns out this is a regularly splashed card for many decks that need occasional boosts to military punch. Really good for Crane, for example. Low influence cost lets you carry it alongside other strong splashes, like Ready for Battle or Ageless Crone.
Also, Mirumoto's Fury moving to the restricted list has strengthened this card marginally.