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Talisman of the Sun



Talisman of the Sun

Talisman of the Sun

Type: Attachment
Cost: 1
Bonus Military Skill: +1
Bonus Political Skill: +1
Clan: Unicorn
Item. Meishōdō.
Keeper role only.
Action: During a conflict in which you are the defending player, bow this attachment – move the contested ring to another eligible province and reveal it, if able. That province is now the attacked province.
Influence: 2
Deck: Conflict
Number: 119
Illustrator: Calvin Chua
Want to build a deck using this card? Check out the Legend of the Five Rings Deck Builder!


5 Comments

Is the "Keeper role only" part purely a deckbuilding restriction? If I steal it with Calling for instance, while being Seeker, can I attach it to one of my characters? In AGoT such restrictions take effect only while deckbuilding and not during play. Here?

The fact that this can be played during conflicts makes it really good. Excellent attachment.

Also fantastic that you don't even have to have the character present, so just stick it on your most heavily fated 3+ cost character, and the only way to deal with it will be attachment hate.

Is the "Keeper role only" part purely a deckbuilding restriction? If I steal it with Calling for instance, while being Seeker, can I attach it to one of my characters? In AGoT such restrictions take effect only while deckbuilding and not during play. Here?

 

Yes, it's purely a deckbuilding restriction.

 

http://www.cardgamed...ling-in-favors/

    • Serazu likes this
How does this card work? Does this card simply change the battle to a separate Province as if they assigned there in the first place? And if that is the case, do the effects on the Region activate?