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A Champion's Foresight


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Army of the Rising Wave
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Type: Character
Cost: 5
Military Skill: 6
Political Skill: 3
Glory: 2
Clan: Dragon
Bushi. Army.
No attachments except Weapon.
Reaction: After this character enters play – place 1 fate on each unclaimed ring.
“Stripped by the wave, the wasteland becomes a battlefield.” – Togashi Yokuni
Deck: Dynasty
Number: 96
Illustrator: Felipe Gaona
Asako Takahiro
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Type: Character
Cost: 2
Military Skill: 1
Political Skill: 1
Glory: 2
Clan: Phoenix
Courtier.
Pride.
During a conflict in which this character is participating, it gets +2[Military] for each other dishonored participating character and +2[Politics] for each other honored participating character.
Deck: Dynasty
Number: 99
Illustrator: Lin Hsiang
By Any Means
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Type: Event
Cost: 0
Clan: Scorpion
Tactic.
Action: During a conflict, if your honor bid is higher than your opponent’s, choose a participating Bushi character you control and a participating character your opponent controls – until the end of the conflict, set your character’s base [Military] skill to the current [Military] skill of your opponent’s character.
Influence: 2
Deck: Conflict
Number: 108
Illustrator: Conceptopolis
Court Musician
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Type: Character
Cost: 2
Military Skill: 0
Political Skill: 3
Glory: 2
Clan: Crane
Courtier.
Action: During a conflict in which this character is participating – during each player’s next action opportunity in this conflict, decrease the cost to play cards by 1.
Deck: Dynasty
Number: 94
Illustrator: Felipe Gaona
Current of the Beryt
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Type: Attachment
Cost: 1
Bonus Military Skill: +1
Bonus Political Skill: +1
Clan: Unicorn
Spell. Water. Meishōdō.
Attach to a Shugenja character.
Action: During a conflict – take two actions.
“I know of no kami that live on the banks of the Beryt. Yet show one its majesty and the roar of a cataract will never leave you.”
Influence: 3
Deck: Conflict
Number: 109
Illustrator: Lukas Banas
Daidoji Kageyu
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Type: Character
Cost: 3
Military Skill: 2
Political Skill: 2
Glory: 2
Clan: Crane
Courtier. Shinobi.
Disguised Courtier.
Action: During a [Politics] conflict in which this character is participating – draw 1 card for each card your opponent has played in this conflict.
“Many thanks for the invitation to your court. I hope to learn many of your ways while I am here.”
Deck: Dynasty
Number: 95
Illustrator: Felipe Gaona
Deduction
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Type: Event
Cost: 1
Clan: Dragon
Action: During a [Politics] conflict, return a ring from your claimed ring pool to the unclaimed ring pool. Choose a participating character with printed cost 3 or lower – bow that character.
Influence: 3
Deck: Conflict
Number: 105
Illustrator: Lin Hsiang
Erudite Prestige
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Type: Attachment
Cost: 0
Bonus Military Skill: +0
Bonus Political Skill: +0
Clan: Phoenix
Condition.
Attach to a Courtier character.
Reaction: After you play a card during a conflict in which attached character is participating – attached character gets +1[Politics] until the end of the conflict. (Unlimited.)
Influence: 2
Deck: Conflict
Number: 107
Illustrator: Joyce Maureira
Fan of Command
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0 Comments

Type: Attachment
Cost: 1
Bonus Military Skill: +1
Bonus Political Skill: +1
Clan: Lion
Item.
Action: During a conflict in which attached character is participating, choose a participating Bushi character – ready that character.
“In the chaos of war, the chain of command unites the valor of samurai.” – Akodo’s Leadership
Influence: 2
Deck: Conflict
Number: 106
Illustrator: Joyce Maureira
Frontline Engineer
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Type: Character
Cost: 4
Military Skill: 4
Political Skill: 2
Glory: 0
Clan: Crab
Bushi. Engineer.
This character gets +1 glory for each holding in play.
Action: During a conflict in which this character is defending – search the top 5 cards of your dynasty deck for a holding and put it into the attacked province, discarding each other card in that province. Shuffle.
Deck: Dynasty
Number: 92
Illustrator: Stanislav Dikolenko
Henshin Mysteries
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Type: Province
Strength: 5
Clan: Phoenix
During a conflict at this province, when a player would claim the contested ring, return it to the unclaimed ring pool instead. (If this province breaks, the ring is claimed as normal.)
Element: air
Deck: Province
Number: 90
Illustrator: mocaran
Keeper of Secret Names
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Type: Character
Cost: 4
Military Skill: 3
Political Skill: 3
Glory: 1
Clan: Unicorn
Shugenja. Water.
Action: During a conflict, choose an unbroken province – resolve that province’s action ability as if the conflict were at that province.
“I promise to call upon you only at greatest need.”
Deck: Dynasty
Number: 102
Illustrator: Le Vuong
Outflank
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0 Comments

Type: Event
Cost: 0
Clan: Unicorn
Tactic.
Reaction: After an opponent’s province is revealed during a conflict, choose a non-unique character – that character cannot be declared as a defender in this conflict. (Max 1 per conflict.)
“Do not follow the roads your foe lays out for you. Blaze your own.” – from the tactics of Shinjo Khulan Khan
Influence: 2
Deck: Conflict
Number: 110
Illustrator: Calvin Chua
Palace Guard
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0 Comments

Type: Character
Cost: 1
Military Skill: 2
Political Skill: 0
Glory: 1
Clan: Scorpion
Bushi. Imperial.
This character cannot be declared as an attacker against a less honorable player than you.
“Allow none save the servants to pass. And when they have passed, make note of their names.” – Bayushi Kachiko
Deck: Dynasty
Number: 100
Illustrator: Marius Bota
Petal Village Estate
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0 Comments

Type: Holding
Strength: +0
Clan: Scorpion
Imperial.
Each Imperial character you control gets +1[Military] and +1[Politics].
For Imperial bureaucrats who cannot live in Otosan Uchi, a beautiful estate in one of the surrounding Petal Villages touts their noble station.
Deck: Dynasty
Number: 101
Illustrator: Nele Diel
Quarrelsome Youth
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Type: Character
Cost: 1
Military Skill: 1
Political Skill: 1
Glory: 1
Clan: Lion
Bushi.
Reaction: After this character loses a conflict as an attacker, if you have fewer cards in your hand than your opponent – your opponent discards 1 random card from his or her hand.
Deck: Dynasty
Number: 97
Illustrator: Calvin Chua
Shiro Kitsuki
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Type: Stronghold
Strength: +2
Clan: Dragon
Castle.
Reaction: After a conflict is declared, name a card – after each time your opponent plays that card during this conflict, choose an unclaimed ring and claim it as a [Politics] ring, gaining all fate from it. (Unlimited.)
Starting Honor: 10
Fate Value: +7
Influence: 11
Deck: Stronghold
Number: 89
Illustrator: Nele Diel
Shukujo
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0 Comments

Type: Attachment
Cost: 2
Bonus Military Skill: +2
Bonus Political Skill: +3
Clan: Crane
Weapon.
Attach to a unique [Crane] character you control. Ancestral. Restricted.
If attached character has the
Champion trait, it gains: “Action: During a conflict in which this character is participating – switch the conflict type.”
Deck: Conflict
Number: 104
Illustrator: Carlos Palma Cruchaga
Smuggler’s Cove
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0 Comments

Type: Province
Strength: 4
Clan: Neutral
Seeker role only.
Action: During a conflict at this province, choose a character you control and select one – either move that character to the conflict or move it home.
Element: water
Deck: Province
Number: 91
Illustrator: Joshua Cairos
Strategic Weakpoint
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Type: Holding
Strength: +0
Clan: Crab
Trap.
Interrupt: When this holding’s province is broken, your opponent chooses an attacking character – discard that character.
Deck: Dynasty
Number: 93
Illustrator: Calvin Chua
Unified Company
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Type: Character
Cost: 5
Military Skill: 6
Political Skill: 2
Glory: 2
Clan: Lion
Bushi. Army.
No attachments except Weapon.
Reaction: After this character wins a conflict, if you have fewer cards in your hand than your opponent – put a non-unique Bushi character with printed cost 2 or less into play from your dynasty discard pile.
Deck: Dynasty
Number: 98
Illustrator: Marius Bota
Withstand the Darkness
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Type: Event
Cost: 0
Clan: Crab
Reaction: After an opponent plays an event that chooses a [Crab] character you control as a target – place 1 fate on that character. (Max 1 per phase.)
Influence: 1
Deck: Conflict
Number: 103
Illustrator: Andreia Ugrai