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Shoju's Duty






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Type: Character
Cost: 5
Military Skill: -
Political Skill: 7
Glory: 4
Clan: Scorpion
Courtier. Champion. Imperial.
Your opponents cannot have the Imperial Favor.
Forced Reaction: After the conflict phase begins – each player draws 2 cards and loses 1 honor.
Forced Reaction: After the conflict phase begins – each player draws 2 cards and loses 1 honor.
In one clear moment, Shoju understood his unspoken duty, though the touch of polished emerald would forever tarnish his soul.
Deck: Dynasty
Number: 121
Illustrator: Pius Pranoto






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Type: Attachment
Cost: 0
Bonus Military Skill: +0
Bonus Political Skill: +0
Clan: Scorpion
Condition. Imperial.
Play only during a [Politics] conflict, only on a participating character, and only if you control an Imperial character.
If attached character’s [Politics] skill is 0, discard it. (Do not discard if its skill is a dash.)
If attached character’s [Politics] skill is 0, discard it. (Do not discard if its skill is a dash.)
Influence: 2
Deck: Conflict
Number: 129
Illustrator: Eli Ring






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Type: Character
Cost: 2
Military Skill: 1
Political Skill: 2
Glory: 2
Clan: Scorpion
Courtier. Imperial.
Action: During a conflict in which this character is participating, choose a card in your opponent’s conflict discard pile – put that card on top of its owner’s conflict deck.
“The Empire cannot survive if it does not have leadership.”
Deck: Dynasty
Number: 120
Illustrator: Felilpe Gaona






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Type: Event
Cost: 1
Clan: Phoenix
Spell. Air.
Play only if you control a Shugenja character.
Action: During a conflict, choose a participating character – until the end of the conflict, that character gets +3 glory and cannot be chosen as the target of opponents’ card abilities.
Action: During a conflict, choose a participating character – until the end of the conflict, that character gets +3 glory and cannot be chosen as the target of opponents’ card abilities.
Influence: 2
Deck: Conflict
Number: 128
Illustrator: Pavel Kolomeyets






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Type: Character
Cost: 2
Military Skill: 2
Political Skill: 1
Glory: 1
Clan: Crane
Bushi. Shinobi.
Reaction: After this character wins a [Military] conflict your opponent chooses 2 cards in his or her hand – reveal those cards. You choose and discard one of them.
“Victory will only be achieved through preparedness.” – Daidoji Uji
Deck: Dynasty
Number: 113
Illustrator: Pavel Kolomeyets






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Type: Character
Cost: 1
Military Skill: 0
Political Skill: 1
Glory: 1
Clan: Crab
Courtier.
Interrupt: When this character is sacrificed – gain 2 fate.
“Doom descends on our brothers and sisters on the Wall. I will not wait for help to come when my own stores could mean the difference between life or death.”
Deck: Dynasty
Number: 111
Illustrator: Joyce Maureira






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Type: Character
Cost: 1
Military Skill: 2
Political Skill: 0
Glory: 0
Clan: Unicorn
Bushi.
Reaction: After this character wins a conflict as the attacker, choose a faceup card in a province controlled by your opponent – discard that card.
“Better this town be left abandoned than run by despots.”
Deck: Dynasty
Number: 122
Illustrator: Quintin Gleim






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Type: Character
Cost: 3
Military Skill: 3
Political Skill: 2
Glory: 2
Clan: Lion
Bushi.
Action: During a conflict in which this character is participating, if you have fewer cards in your hand than your opponent, select one – either gain 1 honor, or the attacked province gets –1 strength until the end of the conflict (to a minimum of 0).
Deck: Dynasty
Number: 116
Illustrator: Diego Gisbert Llorens






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Type: Character
Cost: 2
Military Skill: 2
Political Skill: 1
Glory: 1
Clan: Dragon
Monk. Tattooed.
Action: During a [Military] conflict in which this character is participating, if you have played 3 or more cards during this conflict, choose another participating character – dishonor that character.
“You expect me to fear some unarmed woman?” – Hatsuichi the rōnin
Deck: Dynasty
Number: 114
Illustrator: Lukas Banas






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Type: Event
Cost: 0
Clan: Lion
This card can be played from your discard pile.
Action: Bow a (friendly) non-unique character and choose a unique character – ready the chosen character. Put this card on the bottom of its owner’s conflict deck.
Action: Bow a (friendly) non-unique character and choose a unique character – ready the chosen character. Put this card on the bottom of its owner’s conflict deck.
Influence: 2
Deck: Conflict
Number: 127
Illustrator: Andreia Ugrai






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Type: Character
Cost: 4
Military Skill: 3
Political Skill: 2
Glory: 4
Clan: Phoenix
Shugenja. Fire.
Action: During a [Military] conflict, choose a participating character you control – honor that character. If a province is broken during this conflict, sacrifice that character at the end of the conflict.
Deck: Dynasty
Number: 119
Illustrator: Pavel Kolomeyets






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Type: Event
Cost: 1
Clan: Crane
Technique.
Action: During a [Military] conflict, choose a participating character – until the end of the conflict, that character cannot be bowed by opponents’ card effects. If it is involved in a duel during this conflict, it does not bow as a result of this conflict’s resolution.
Influence: 2
Deck: Conflict
Number: 125
Illustrator: Drew Baker






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Type: Event
Cost: 1
Clan: Unicorn
Interrupt: When an attack is declared against a non-stronghold facedown province you control, before revealing that province – switch it with another facedown non-stronghold province you control.
Influence: 3
Deck: Conflict
Number: 130
Illustrator: Shen Fei






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Type: Event
Cost: 0
Clan: Dragon
KihÅ. Air.
Reaction: After an opponent declares an [Air] conflict, choose a Monk character or a character with a Monk attachment – honor that character and draw 1 card.
Influence: 2
Deck: Conflict
Number: 126
Illustrator: Pavel Kolomeyets






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Type: Character
Cost: 3
Military Skill: 3
Political Skill: 2
Glory: 1
Clan: Unicorn
Bushi. Cavalry.
Action: During a [Military] conflict in which this character is participating – ready this character.
“Lands won on horseback ought to be ruled from horseback.”
Deck: Dynasty
Number: 123
Illustrator: Conceptopolis






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Type: Character
Cost: 4
Military Skill: 3
Political Skill: 4
Glory: 2
Clan: Lion
Courtier.
Action: During a conflict in which this character is participating – each event you play during this conflict cannot have its effects canceled.
“You must not take offense at my words. Did your Bayushi not name himself a villain?”
Deck: Dynasty
Number: 117
Illustrator: Felipe Gaona






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Type: Event
Cost: 1
Clan: Crab
Action: During a [Politics] conflict – discard a random card from your opponent’s hand. Until the end of the conflict, reduce the strength of the attacked province by X, where X is the cost of the discarded card.
Influence: 3
Deck: Conflict
Number: 124
Illustrator: Felipe Gaona






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Type: Character
Cost: 2
Military Skill: 1
Political Skill: 1
Glory: 3
Clan: Phoenix
Shugenja. Earth. Scholar.
You may spend fate from this character to pay for Spell cards.
“Isawa Koutomo writes as if the Yobanjin could invoke spells without appealing to the kami. Surely this could not be the case?”
Deck: Dynasty
Number: 118
Illustrator: Felipe Gaona






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Type: Character
Cost: 4
Military Skill: 4
Political Skill: 2
Glory: 2
Clan: Dragon
Monk. Tattooed.
Disguised Monk.
Action: During a conflict in which this character is attacking, if 10 or more cards have been played during this conflict and if the attacked province is not a stronghold province – break that province.
Action: During a conflict in which this character is attacking, if 10 or more cards have been played during this conflict and if the attacked province is not a stronghold province – break that province.
Deck: Dynasty
Number: 115
Illustrator: Jorge Matar






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Type: Character
Cost: 3
Military Skill: 1
Political Skill: 3
Glory: 2
Clan: Crab
Courtier.
Action: During a conflict in which this character is participating, if you are less honorable than your opponent – search the top 5 cards of your conflict deck for an attachment, reveal it, and add it to your hand. Shuffle.
Deck: Dynasty
Number: 112
Illustrator: Lin Hsiang