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Honor in Flames


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Commander of the Legions
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Type: Character
Cost: 4
Military Skill: 4
Political Skill: 2
Glory: 2
Clan: Lion
Bushi. Commander.
Each other [Lion] character you control gets +1[Military].
During the fate phase, if you have at least 5 more honor than an opponent, fate cannot be removed from [Lion] characters you control with printed cost 3 or lower.
Deck: Dynasty
Number: 30
Illustrator: Stormbrush
Curse of Misfortune
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Type: Attachment
Cost: 1
Bonus Military Skill: +0
Bonus Political Skill: +0
Clan: Neutral
Condition. Curse.
Each other attachment on attached character gains restricted.
“Do you think to mock me, little spider? I will not let you ruin the first profitable job I’ve seen in weeks with your boldness.”
Deck: Conflict
Number: 44
Illustrator: Borja Pindado
Cycle of Vengeance
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Type: Province
Strength: 4
Clan: Neutral
Interrupt: When this province is broken, choose a character – place 1 fate on that character and honor it.
“I will never forget the sound of my brother’s lifeless body striking the ground at his hand.” — Mirumoto Hitomi
Element: air
Deck: Province
Number: 25
Illustrator: Ilham Habib Zakaria
Daidoji Uji
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Type: Character
Cost: 5
Military Skill: 6
Political Skill: 2
Glory: 2
Clan: Crane
Bushi. Daimyō. Shinobi.
While this character is honored, you may play each card underneath it as if it were in your hand.
Reaction: After this character enters play – search your conflict deck for 4 cards and place them underneath this character facedown (out of play). When this character leaves play, remove each facedown card underneath it from the game.
Deck: Dynasty
Number: 28
Illustrator: Joshua Cairós
Darkness Rising
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Type: Event
Cost: 2
Clan: Crab
Mahō. Spell. Water.
Water role only.
This card’s fate cost can only be paid for with fate on characters you control.
Action: During a conflict, dishonor a (friendly) participating character – bow each participating character with lower [Military] skill than that of the dishonored character.
Influence: 2
Deck: Conflict
Number: 36
Illustrator: Apterus
Guardian Dōjō
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Type: Holding
Strength: +1
Clan: Phoenix
Dōjō.
Characters played from adjacent provinces enter play honored and you cannot place fate on them when they are played.
Any who wish to train in the defense of others is welcome among the Shiba.
Deck: Dynasty
Number: 32
Illustrator: Logan Feliciano
Master of Jade
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Type: Character
Cost: 4
Military Skill: 3
Political Skill: 3
Glory: 0
Clan: Crab
Shugenja. Earth.
Keeper role only.
Action: Lose 2 honor. Choose a character – place 1 fate on that character.
“I will not allow the Taint to take you.”
Deck: Dynasty
Number: 27
Illustrator: Reiko Murakami
Messenger of Misfortune
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0 Comments

Type: Character
Cost: 1
Military Skill: 0
Political Skill: 1
Glory: 0
Clan: Scorpion
Courtier.
Courtesy. (When this character leaves play, gain 1 fate.)
Dread drove him faster than his own heartbeats. If his lord could not prevail, what could even the regent do against such demonic power? Yet, if he failed to reach Shoju in time, what hope remained?
Influence: 1
Deck: Conflict
Number: 41
Illustrator: Guillaume Ducos
Nimble Noyan
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Type: Character
Cost: 3
Military Skill: 4
Political Skill: 1
Glory: 1
Clan: Unicorn
Bushi. Cavalry. Commander.
Keeper role only.
Dire – While this character is participating in a conflict, bowed participating characters contribute their skill to the resolution of the conflict.
(This character is dire when it has no fate on it.)
Deck: Dynasty
Number: 34
Illustrator: Stormbrush
Perfect Land Believer
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Type: Character
Cost: 1
Military Skill: 1
Political Skill: 0
Glory: 0
Clan: Dragon
Peasant. Heretic.
While this character is ordinary, it gets +2[Military] and +2[Politics].
“If they think to deny us Shinsei’s salvation, we will take our fate into our own hands.”
Deck: Dynasty
Number: 29
Illustrator: Isuardi Therianto
Raze to the Ground
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Type: Event
Cost: 0
Clan: Crane
Earth role only.
Reaction: After you win a [Military] conflict against a non-stronghold province, dishonor a participating (friendly) character and break a faceup (friendly) province – break the attacked province.
Influence: 1
Deck: Conflict
Number: 37
Illustrator: Leo Avero
Reserve Tents
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Type: Holding
Strength: +2
Clan: Unicorn
Battlefield.
Action: During a conflict, choose a character you control – move that character to the conflict. (Limit twice per round.)
Deck: Dynasty
Number: 35
Illustrator: Nele Diel
Shadow Steed
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0 Comments

Type: Attachment
Cost: 1
Bonus Military Skill: +1
Bonus Political Skill: +0
Clan: Unicorn
Creature. Mahō. Spell. Water.
This card’s fate cost can only be paid for with fate on characters you control.
Ancestral.
Attached character gains the
Cavalry trait.
Action: If attached character has no fate on it, lose 1 honor – ready attached character.
Influence: 1
Deck: Conflict
Number: 43
Illustrator: Stormbrush
Shape the Flesh
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0 Comments

Type: Attachment
Cost: 1
Bonus Military Skill: +1
Bonus Political Skill: +1
Clan: Scorpion
Mahō. Spell. Water.
This card’s fate cost can only be paid for with fate on characters you control.
Attached character gains covert and cannot be honored.
Influence: 1
Deck: Conflict
Number: 42
Illustrator: Apterus
Shoju’s Diviner
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Type: Character
Cost: 3
Military Skill: 3
Political Skill: 3
Glory: 1
Clan: Scorpion
Shugenja. Air. Imperial.
Dire – This character gains: “Action: Look at the top 8 cards of your conflict deck. Then,discard any number of those cards and put the rest back on top in any order.” (This character is dire when it has no fate on it.)
Deck: Dynasty
Number: 33
Illustrator: Marius Bota
Shoshi ni Kie
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Type: Event
Cost: 0
Clan: Dragon
Heresy.
Water role only.
Action: Reveal a (friendly) facedown province. Choose an ordinary character – ready that character.
“If it gets me through the day, it is enough.”
Influence: 2
Deck: Conflict
Number: 38
Illustrator: Eli Ring
Silent Skirmisher
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0 Comments

Type: Character
Cost: 0
Military Skill: 1
Political Skill: -
Glory: 1
Clan: Crab
Bushi. Berserker.
Action: During a conflict, sacrifice another character – this character gets +2[Military] until the end of the conflict.
Even the warriors of the Crab whisper fearfully of the uncanny efficiency illustrated by Forgotten samurai.
Deck: Dynasty
Number: 26
Illustrator: Jason Juta
Steward of Cryptic Lore
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0 Comments

Type: Character
Cost: 4
Military Skill: 3
Political Skill: 3
Glory: 2
Clan: Phoenix
Shugenja. Earth. Scholar.
Dire – This character gets +3[Politics]. (This character is dire when it has no fate on it.)
Action: During an [Earth] conflict, select one – the attacked province gets either +3 strength or –3 strength until the end of the conflict.
Deck: Dynasty
Number: 31
Illustrator: Lukas Banas
The Roar of the Lioness
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Type: Province
Strength: X
Clan: Lion
X is equal to half the amount of honor in your honor pool, rounded up.
“I am a samurai of the Lion Clan, and I can no longer bear to see it kept low.” — Matsu Tsuko
Element: water
Deck: Province
Number: 24
Illustrator: Stormbrush
The Way of Peace
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Type: Province
Strength: 3
Clan: Crane
Interrupt: When this province is broken, choose up to 3 characters – honor each of those characters.
“Let them see the beauty you have created and they shall bear witness to their shame.”
Element: air
Deck: Province
Number: 23
Illustrator: Eli Ring
Under Amaterasu’s Gaze
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Type: Attachment
Cost: 1
Bonus Military Skill: –
Bonus Political Skill: –
Clan: Lion
Battlefield.
Attach to an unbroken province. Limit 1 Battlefield attachment per province.
During conflicts at attached province, increase the cost for each player to play each card from their hand by 1, unless that player has at least 5 more honor than their opponent.
Influence: 1
Deck: Conflict
Number: 39
Illustrator: Imad Awan
Unhallow
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0 Comments

Type: Attachment
Cost: 1
Bonus Military Skill: –
Bonus Political Skill: –
Clan: Phoenix
Mahō. Spell. Earth.
This card’s fate cost can only be paid for with fate on characters you control.
Attach to an unbroken province you control.
Attached province gets +3 strength.
As an additional cost to declare defenders during a conflict at attached province, you must lose 1 honor.
Influence: 1
Deck: Conflict
Number: 40
Illustrator: Imad Awan