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Wrath and Ruin


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Captured Tower Captured Tower
Type: Location
Encounter Set: Wrath and Ruin
Threat: 4 Quest Points: 4
City.
While Captured Tower is the active location, encounter card effects cannot be canceled.
Forced: After a player takes control of Captured Tower, he shuffles the encounter discard pile into the encounter deck and discards cards from the top until he discards an enemy and puts that enemy into play engaged with him.


Set: Wrath and Ruin Number: 18
Quantity: 2
Illustrator: Emilio Rodriguez
----- No Comments have been made.
Caught Off Guard Caught Off Guard
Type: Treachery
Encounter Set: Wrath and Ruin
When Revealed: Each player must choose: either return a location you control to the staging area, or discard cards from the top of the encounter deck until an enemy is discarded and put it into play engaged with you.
Shadow: Attacking enemy makes an additional attack against you after this one.

Set: Wrath and Ruin Number: 20
Quantity: 2
Illustrator: Monztre
----- No Comments have been made.
Cautious Halfling Cautious Halfling
Type: Ally Sphere: Lore
Cost: 2
Willpower: 1 Attack: 0 Defense: 1 Hit Points: 2
Hobbit.
Response: After Cautious Halfling enters play, look at the top card of the encounter deck.

“I thought I had been both careful and clever.” -Frodo, The Fellowship of the Ring
Set: Wrath and Ruin Number: 4
Quantity: 3
Illustrator: Sara Biddle
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Champion of Rhun Champion of Rhun
Type: Enemy
Encounter Set: Wrath and Ruin
Threat Threshold: 36
Threat: 2 Attack: 5 Defense: 2 Hit Points: 5
Easterling.
Forced: After Champion of Rhun engages you, either return a location you control to the staging area or Champion of Rhun makes an attack.
Shadow: Deal 1 damage to defending character.

Set: Wrath and Ruin Number: 12
Quantity: 2
Illustrator: Stanislav Dikolenko
----- No Comments have been made.
Charge into Battle Charge into Battle
Type: Event Sphere: Tactics
Cost: 5
Play only after the staging step.
Quest Action: You may declare and resolve an attack against each non-unique enemy in the staging area as if it were engaged with you during the combat phase.

Panic came upon the Goblins; and even as they turned to meet this new attack, the elves charged again with renewed numbers. -The Hobbit
Set: Wrath and Ruin Number: 7
Quantity: 3
Illustrator: Vilius Petrauskas
----- No Comments have been made.
Contested Square Contested Square
Type: Location
Encounter Set: Wrath and Ruin
Threat: 1 Quest Points: 3
City.
Surge.
Forced: After an enemy is defeated, place 1 progress on Contested Square if it is in the staging area.
While you control Contested Square, it gains: “
Forced: After a character you control is destroyed, if you control Contested Square, return contested Square to the staging area.”


Set: Wrath and Ruin Number: 15
Quantity: 3
Illustrator: Kevin Zamir Goeke
----- No Comments have been made.
Drive them Out Drive them Out
Type: Quest
Encounter Set: Wrath and Ruin
Encounter Info:
Quest Points: 12
After hours of hard fighting, you have gained the upper hand, but the battle will not be won until Ulchor and his army are driven out of the city.
When Revealed: Each player returns the highest [Threat] location he controls to the staging area. Shuffle the encounter discard pile into the encounter deck. Starting with the first player, each player discards cards from the top of the encounter deck until he discards an enemy and puts that enemy into play engaged with him.

Progress cannot be placed on locations in the staging area by player card effects.
The players cannot travel to Gate of Dorwinion unless the number of locations controlled by the players is greater than the number of locations in the staging area.
Forced: When a location leaves play, the first player takes control of it.
At the end of the round, if the players control Gate of Dorwinion, they win the game.


Set: Wrath and Ruin Number: 26
Quantity: 1
Illustrator: Martin de Diego Sádaba
----- No Comments have been made.
Durin’s Axe Durin’s Axe
Type: Attachment Sphere: Tactics
Cost: 1
Artifact. Item. Weapon.
Guarded (enemy). Restricted.
Attach to a hero. Attached hero gets +2 [Attack].
Response: After attached hero destroys an enemy, deal 1 damage to an enemy engaged with you.


Set: Wrath and Ruin Number: 6
Quantity: 3
Illustrator: Nino Vecia
----- No Comments have been made.
Easterling Skirmisher Easterling Skirmisher
Type: Enemy
Encounter Set: Wrath and Ruin
Threat Threshold: 30
Threat: 1 Attack: 4 Defense: 1 Hit Points: 3
Easterling.
Surge. Archery 1.
Forced: After Easterling Skirmisher attacks and destroys a character, that character’s controller must return the location he controls with the highest [Threat] to the staging area.


Set: Wrath and Ruin Number: 13
Quantity: 4
Illustrator: Martin de Diego Sádaba
----- No Comments have been made.
Fighting in the Streets Fighting in the Streets
Type: Treachery
Encounter Set: Wrath and Ruin
When Revealed: Each player assigns X damage among characters he controls, where X is 1 more than the number of locations he controls.
Shadow: Assign X damage among characters you control, where X is 1 more than the number of locations you control.

Set: Wrath and Ruin Number: 21
Quantity: 2
Illustrator: Chris Grun
----- No Comments have been made.
Fury Fury
Type: Treachery
Encounter Set: Wrath and Ruin
Easterling.
Surge.
While attached to an enemy, counts as a
Condition attachment with the text: “Forced: When attached enemy would be destroyed, heal all damage from it and discard Fury instead.”
When Revealed: Attach to the lowest engagement cost Easterling enemy without Fury.


Set: Wrath and Ruin Number: 19
Quantity: 2
Illustrator: Martin de Diego Sádaba
----- No Comments have been made.
Gate of Dorwinion Gate of Dorwinion
Type: Location
Encounter Set: Wrath and Ruin
Threat: 0 Quest Points: 5
City.
Immune to player card effects.
X is 1 more than the number of locations controlled by the players.
Gate of Dorwinion cannot leave the staging area unless stage 2B has at least 12 progress on it.
Travel: Thane Ulchor attacks each player in turn order.


Set: Wrath and Ruin Number: 14
Quantity: 1
Illustrator: Emilio Rodriguez
----- No Comments have been made.
Inner Strength Inner Strength
Type: Attachment Sphere: Spirit
Cost: 1
Master.
Attach to the hero with The One Ring.
Limit 1 per hero. Attached hero gets +1 [Defense].
Response: Exhaust The One Ring and raise your threat by 1 to cancel a shadow effect just triggered during an attack the attached hero is defending.


Set: Wrath and Ruin Number: 9
Quantity: 3
Illustrator: Justin Gerard
----- No Comments have been made.
Inside the Walls Inside the Walls
Type: Quest
Encounter Set: Wrath and Ruin
Encounter Info:
Quest Points: 4
Thane Ulchor has returned to Dorwinion at night with an army of Easterlings. His agents within the city slew the guards and opened the gate to let them in. You wake to find battle already raging in the streets.
Setup: Add Thane Ulchor and Gate of Dorwinion to the staging area. Each player adds a different location to the staging area. Make a copy of Makeshift Fortification the active location. Shuffle the encounter deck.

This stage gets +4 quest points per player.
Progress cannot be placed on locations in the staging area by player card effects.
Forced: When a location leaves play, the first player takes control of it.
This stage cannot be defeated unless the number of locations controlled by the players is greater than the number of locations in the staging area at the end of the round.


Set: Wrath and Ruin Number: 25
Quantity: 1
Illustrator: Imad Awan
----- No Comments have been made.
Makeshift Fortification Makeshift Fortification
Type: Location
Encounter Set: Wrath and Ruin
Threat: 3 Quest Points: 3
City.
While Makeshift Fortification is the active location, it gains archery 3.
Forced: After a player takes control of Makeshift Fortification, return the topmost enemy in the encounter discard pile to the staging area.


Set: Wrath and Ruin Number: 17
Quantity: 3
Illustrator: Davis Engel
----- No Comments have been made.
Pillars of the Kings Pillars of the Kings
Type: Event Sphere: Leadership
Cost: 4
While your threat is less than 40, reduce the cost to play Pillars of the Kings by 4.
Action: Set your threat to 40. If this effect raised your threat, draw a card (draw 4 cards instead if it raised your threat by 10 or more).

“Behold the Argonath, the Pillars of the Kings!” -Aragorn, The Fellowship of the Ring
Set: Wrath and Ruin Number: 3
Quantity: 3
Illustrator: Sam White
----- No Comments have been made.
Ransacked House Ransacked House
Type: Location
Encounter Set: Wrath and Ruin
Threat: 2 Quest Points: 4
City.
Encounter Action: Put the topmost enemy in the encounter discard pile into play engaged with you to take control of Ransacked House.
While you control Ransacked House, it gains: “
Forced: After the player who controls Ransacked House loses control of a location, return Ransacked House to the staging area.”



Set: Wrath and Ruin Number: 16
Quantity: 3
Illustrator: Davis Engel
----- No Comments have been made.
Silver Circlet Silver Circlet
Type: Attachment Sphere: Spirit
Cost: 2
Item.
Attach to a [Spirit] hero. Limit 1 per hero.
Restricted. Attached hero gets +2 [Willpower].


His hair was dark as the shadows of twilight, and upon was set a circlet of silver... -The Fellowship of the Ring
Set: Wrath and Ruin Number: 8
Quantity: 3
Illustrator: David Keen
----- No Comments have been made.
Soldier of Gondor Soldier of Gondor
Type: Ally Sphere: Leadership
Cost: 2
Willpower: 1 Attack: 1 Defense: 1 Hit Points: 1
Gondor.
Response: After Soldier of Gondor enters play, search the top 5 cards of your deck for a Gondor ally and add it to your hand. (Any number of Gondor allies instead if your threat is 40 or higher.) Shuffle your deck.


Set: Wrath and Ruin Number: 2
Quantity: 3
Illustrator: Stanislav Dikolenko
----- No Comments have been made.
Thane Ulchor Thane Ulchor
Type: Enemy
Encounter Set: Wrath and Ruin
Threat Threshold: 50
Threat: 1 Attack: 6 Defense: 4 Hit Points: 9
Mordor.
Immune to player card effects. Cannot leave the staging area.
Forced: After the active location is explored, the first player must choose: either discard cards from the top of the encounter deck until a location is discarded and add it to the staging area, or Thane Ulchor attacks you.


Set: Wrath and Ruin Number: 11
Quantity: 1
Illustrator: Antonio José Manzanedo
----- No Comments have been made.
The Burglar’s Turn The Burglar’s Turn
Type: Contract Sphere: Neutral
You cannot include attachments in your deck.
Setup: Choose 14 different Item or Artifact attachments from your collection and shuffle them together. This is your loot deck. Flip this card over and place your loot deck facedown under it.

“And I assure you there is a mark on this door - the usual one in the trade, or used to be. Burglar wants a good job, plenty of Excitement and reasonable Reward, that’s how it usually read.” -Gloin, The Hobbit
Set: Wrath and Ruin Number: 24
Quantity: 1
Illustrator: Greg Bobrowski
----- No Comments have been made.
The Burglar’s Turn The Burglar’s Turn
Type: Contract Sphere: Neutral
The active location gets +1 quest point for each attachment attached to it.
Forced: After you travel to a location, attach the top card of your loot deck faceup to that location as a guarded objective. If that attachment has the guarded X keyword, ignore it.
Forced: When the active location is explored, you may put each guarded attachment on that location into play at no cost, or add it to your hand.


Set: Wrath and Ruin Number: 24
Quantity: 1
Illustrator: Greg Bobrowski
----- No Comments have been made.
Thorin Stonehelm Thorin Stonehelm
Type: Hero Sphere: Tactics
Starting Threat: 9
Willpower: 1 Attack: 3 Defense: 1 Hit Points: 4
Dwarf. Noble. Warrior.
Response: After Thorin Stonehelm is declared as an attacker, discard the top card of your deck to deal 1 damage to an enemy engaged with you.

Thorin III Stonehelm, Dain’s son, became King under the mountain. -The Return of the King
Set: Wrath and Ruin Number: 1
Quantity: 1
Illustrator: Rafal Hrynkiewicz
----- No Comments have been made.
Tom Bombadil Tom Bombadil
Type: Ally Sphere: Neutral
Cost: -
Willpower: 3 Attack: 3 Defense: 3 Hit Points: 6
Legend.
Encounter.
When Revealed: Choose a player. That player gains control of Tom Bombadil, ready and committed to the quest. At the end of the round, remove Tom Bombadil and the Ho! Tom Bombadil! in the victory display from the game. This effect cannot be canceled.
Shadow: If attacking enemy’s engagement cost is higher than your threat, this attack does no damage.

Set: Wrath and Ruin Number: 10
Quantity: 3
Illustrator: Borja Pindado
----- No Comments have been made.
Tom Bombadillo! Tom Bombadillo!
Type: Event Sphere: Lore
Cost: 2
Song.
Play only if you control a Hobbit hero. You cannot play this card if there is a copy of Ho! Tom Bombadil! in the victory display.
Planning Action: Add Ho! Tom Bombadil! to the victory display to shuffle a set-aside copy of Tom Bombadil into the encounter deck.


Set: Wrath and Ruin Number: 5
Quantity: 3
Illustrator: David Keen
----- No Comments have been made.
Ulchor’s Revenge Ulchor’s Revenge
Type: Treachery
Encounter Set: Wrath and Ruin
Doomed 1.
When Revealead: Thane Ulchor makes an immediate attack against each player that controls a location (in turn order).
Shadow: Attacking enemy gets +1 [Attack] for each location you control.

Set: Wrath and Ruin Number: 23
Quantity: 2
Illustrator: Imad Awan
----- No Comments have been made.
Under Siege Under Siege
Type: Treachery
Encounter Set: Wrath and Ruin
When Revealed: Until the end of the phase, add X [Threat] to the staging area, where X is 1 more than the number of locations the players control.
Shadow: Attacking enemy gets +1 [Attack]. If this attack destroys a character, return the highest [Threat] location you control to the staging area.

Set: Wrath and Ruin Number: 22
Quantity: 2
Illustrator: Vilius Petrauskas
----- No Comments have been made.


© 2011 Fantasy Flight Publishing, Inc., all rights reserved. No part of this product may be reproduced without specific permission. Middle-earth, The Hobbit, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.