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West Gate

West Gate
Type: Location
Encounter Set: Assault on Osgiliath
Threat Threshold:
Threat Strength: 2 Quest Points: 5
Action: If there is no active location, search the encounter deck and discard pile for an Osgiliath location, reveal it and add it to the staging area. Then, make West Gate the active location. Shuffle the encounter deck.

Forced: After the player who controls West Gate lets an attack go undefended, return West Gate to the staging area.

Set: AoO Number: 96
Quantity: 1
Illustrator: Michael Rasmussen


Am I missing something?  This has no restriction against travelling there, so I can't think of any reason why I would trigger the action.  Also, playing solo Assault on Osgiliath seems remarkably easy if you choose this as your starting location.  As long as you can defend attacks on turn 1 and 2, quest for about 7 on turn 2, and don't draw another osgiliath location, you win.  Is it really as easy as it seems?  After a couple of times playing this quest, I have come to the conclusion that either I'm playing something massively wrong, or this quest is just completely broken in solo.

Oct 04 2016 08:57 PM

Reading through the quest card, I have to agree.  It is definitely a LOT easier in Solo due to the very reduced chance of getting another Osgiliath location in play before claiming the West Gate.

© 2011 Fantasy Flight Publishing, Inc., all rights reserved. No part of this product may be reproduced without specific permission. Middle-earth, The Hobbit, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.