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Boomed and Trumpeted
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![]() Type: Event Sphere: Tactics Cost: 1 Ent. Response: After an Ent character takes any amount of damage, ready it. That character gets +3 [Attack] until the end of the phase. “They roared and boomed and trumpeted, until stones began to crack and fall at the mere noise of them.†—Merry, The Two Towers Set: Escape from Mount Gram Number: 32 Quantity: 3 Illustrator: Jordan Saia |
© 2011 Fantasy Flight Publishing, Inc., all rights reserved. No part of this product may be reproduced without specific permission. Middle-earth, The Hobbit, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.
11 Comments
readying, attack bonus and synergy with other ent cards? yes please
Play an Ent. It enters play exhausted.
During the combat phase assign a point of archery damage to said Ent.
Use this card in response giving you access to Ent first turn it is out and it will have +3 attack.
PROFIT!
This card is insane enough said.
It is ridiculously awesome. And with the Ent that kills orcs without counting their defense in the next saga box, it's gonna be a sad day for those basterdz.
timing wise - how does this even interact with Treebeard?
With Treebeard hero, you can ready him after dealing damage to make him quest for more.
With Treebeard ally, after he defends and gets damage (same thing for TB hero).
If you play Ents and tactics, this card is an auto-include, I think.
Sorry, I should have been more specific in my question. Treebeard (hero). At what point can you trigger his "dmg to gain attack" ability, before or after you declare him as an attacker? Are you able to declare him as an attacker then take the action to dmg him, then as a response stand him and give him +3 more for the attack you just declared?
It's a response, so right after you dealt damage to him, you ready him with +3.
I like it how the archery damage actualy helps you to get action advantage with this event
Without it it could be sometimes difficult to get certain amount of damage on a character. I remember sad days in core set when Gloin hero accidentaly got killed by shadow effect.
To elaborate from p. 20 of the rule book:
That's what I thought, but wanted to get a second opinion. thanks!