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Beechbone
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, -- | Last updated --
![]() Type: Ally Sphere: Tactics Cost: 3 Willpower: 2 Attack: 2 Defense: 1 Hit Points: 4 Ent. Cannot have restricted attachments. Enters play exhausted. Response: After Beechbone is declared as an attacker, deal 1 damage to him to deal X damage to the defending enemy. X is the amount of damage on Beechbone. Set: The Battle of Carn Dûm Number: 118 Quantity: 3 Illustrator: Katayanagi |
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3 Comments
This feels too strong. With just one Wellinghall Preserver and one Ent Draught this guy can deal 5 direct damage to an enemy per turn. I guess it requires some set up but it doesn't seem that hard to attain.
my tactics/lore ent deck loves this! and yea, that setup isn't really hard to come by, but it would take 6 turns to reach that - since he comes into play exhausted. + the turns it took to pay for this card and the others. so maybe 8 turns in. typically my tactics deck is running well enough 8 turns in that this isn't really any more overkill than what we can already obtain.
You can only give him 1 damage per attack, and he's unique, so before he gets to 5 arracks, it's a couiple of turns, so it's not too strong... it's cool!!!