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Beechbone


Beechbone
Type: Ally Sphere: Tactics
Cost: 3
Willpower: 2 Attack: 2 Defense: 1 Hit Points: 4
Ent.
Cannot have restricted attachments.
Enters play exhausted.
Response: After Beechbone is declared as an attacker, deal 1 damage to him to deal X damage to the defending enemy. X is the amount of damage on Beechbone.


Set: The Battle of Carn Dûm Number: 118
Quantity: 3
Illustrator: Katayanagi


3 Comments

This feels too strong.  With just one Wellinghall Preserver and one Ent Draught this guy can deal 5 direct damage to an enemy per turn.  I guess it requires some set up but it doesn't seem that hard to attain.

Photo
slothgodfather
Nov 03 2015 05:25 PM

my tactics/lore ent deck loves this!    and yea, that setup isn't really hard to come by, but it would take 6 turns to reach that - since he comes into play exhausted.   + the turns it took to pay for this card and the others.  so maybe 8 turns in.   typically my tactics deck is running well enough 8 turns in that this isn't really any more overkill than what we can already obtain. 

This feels too strong.  With just one Wellinghall Preserver and one Ent Draught this guy can deal 5 direct damage to an enemy per turn.  I guess it requires some set up but it doesn't seem that hard to attain.

 

You can only give him 1 damage per attack, and he's unique, so before he gets to 5 arracks, it's a couiple of turns, so it's not too strong... it's cool!!!


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