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Midwinter’s Crux

Midwinter’s Crux
Type: Quest
Encounter Set: the Battle of Carn Dûm
Encounter Info:
Quest Points: 15

When Revealed: Raise each player’s threat by X, where X is the number of shadow cards in play. If Thaurdir is Captain side faceup, flip him.

Thaurdir cannot leave the staging area, is considered to be engaged with each player, and attacks each player in turn during the combat phase (deal and discard a new shadow card each attack). At the end of the round, if Thaurdir is Captain side faceup, flip him.
While Midwinter’s Crux has 15 or more progress on it, Thaurdir loses indestructible. You cannot defeat this stage while Thaurdir is in play.
If Thaurdir is defeated, you win the game.

A swirling dark cloud starts to gather above you, and a cold wind tenses your muscles. “I have a bad feeling about this...” you hear Amarthiúl mutter. It seems Daechanar’s ritual has begun. Sensing you have little time to spare, your company rushes to the gates of Carn Dûm.
Set: The Battle of Carn Dûm Number: 126
Quantity: 1
Illustrator: Tomasz Jedruszek


© 2011 Fantasy Flight Publishing, Inc., all rights reserved. No part of this product may be reproduced without specific permission. Middle-earth, The Hobbit, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.