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Hour of Wrath


Hour of Wrath
Type: Event Sphere: Tactics
Cost: 4

Action: Choose a hero. Until the end of the phase, the chosen hero does not exhaust to attack or defend.
Valour Action: Choose a player. Until the end of the phase, each of that player’s heroes do not exhaust to attack or defend.

These three were unscathed, for such was their fortune and the skill and might of their arms… —The Return of the King
Set: The Dread Realm Number: 144
Quantity: 3
Illustrator: Mark Behm


4 Comments

This card is really strong...especially with Tactics Aragorn.

Super strong but super expensive. 

 

Not saying it's not worth it but it's not often I have 4 Tactics resources lying around. Kind of wish it was 3 cost, but that would be too undercosted when you get up to Valor territory. 

 

Also wish this card had Secrecy 2 since it has a lot of utility in super low-threat decks too. 

Well, you just use the effect with Good Meal so it only costs 2.  You use the effect on Merry so he doesn't exhaust to attack and he continually readies Aragorn.  This means you are attacking for 5 attack if you also use Sam Gamgee in addition to whatever attack Sam would supply if the enemies you keep engaging are over your threat.

 

It basically means that without several Rohan Warhorses or other readying effects you can easily wipe the entire board free of enemies for just two cards and two resources...although, this does assume you are using the three heroes Sam, Aragorn (Tactics), Merry (Tactics). 

This card also turns Tactics Eowyn into a blender for one turn.

    • slothgodfather, Friman, estyles and 1 other like this

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