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A Light in the Dark

A Light in the Dark
Type: Event Sphere: Spirit
Cost: 2

Action: Choose an enemy engaged with a player. Return that enemy to the staging area.

The light of the torches and the fire flickered around them... - The Hobbit
Set: Core Number: 52
Quantity: 2
Illustrator: Erfian Asafat


Can be used as an expensive Feint (Core), but all in all a little bit underwhelming I think.
In theory, this could be good with Dunhere, or to allow movement of an enemy from one player to another. In practice, I don't play it.
decent, can be useful when you are not ready yet to fight a certain monster
This is a decent option for a deck that does not have Forest Snare (Core), which is easily the best way to deal with enemies that you don't want to fight (although since the Snare is an Attachment, you will have to tank the bad guy for one round until you can play it on your next turn). This card plus Threat reduction may help to put off fighting a strong opponent, but I just haven't used it all that often.

© 2011 Fantasy Flight Publishing, Inc., all rights reserved. No part of this product may be reproduced without specific permission. Middle-earth, The Hobbit, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.