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Darksbane
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Forest Snare


Forest Snare
Type: Attachment Sphere: Lore
Cost: 3
Item. Trap.
Attach to an enemy engaged with a player.
Attached enemy cannot attack.

"We shall have it like a coney in a trap. Then we shall learn what kind of thing it is." - Unidentified Man of Gondor, The Two Towers
Set: Core Number: 69
Quantity: 2
Illustrator: Alexandru Sabo


3 Comments

Try Infighting (AJtR) with this one.
I love this card, but its main drawback is that since it is an Attachment, you will have to tank whatever enemy is attacking you for one phase until you can get it out during your next turn. Alternately, you can use Son of Arnor (Core) to engage the enemy during your Planning Phase and snap the Snare right on him.
Initially, you'll think this is a must-have to survive certain adventures, but you'll eventually out-grow it, and it'll be hard to find space for it in your deck, other than as discard fuel for Protector of Lorien (Core) or Daeron's Runes (FoS).

© 2011 Fantasy Flight Publishing, Inc., all rights reserved. No part of this product may be reproduced without specific permission. Middle-earth, The Hobbit, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.