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Horn of Gondor

Horn of Gondor
Type: Attachment Sphere: Tactics
Cost: 1
Item. Artifact.
Attach to a hero. Restricted.
Response: After a character leaves play, add 1 resource to attached hero's pool.

"Slow should you be to wind that horn again, Boromir," said Elrond, "until you stand once more on the borders of your land, and dire need is on you." - The Fellowship of the Ring
Set: Core Number: 42
Quantity: 1
Illustrator: Mark Winters


It shines in a deck built around Prince Imrahil (AJtR), but gets stronger with more players anyway.
Can help with adding a few resource tokens, but pales in comparison to grossly powerful Steward of Gondor (which should have the restricted keyword rather than the Horn). I like that you're rewarded when your guys start dying (or being discarded) which can help you turn things around.

sirprim is right about mulitplayer but I still use it in solo. I only use the Horn in a deck if I'm not pairing Tactics with Leadership, and even then not all the time. A solid 4 out of 5

© 2011 Fantasy Flight Publishing, Inc., all rights reserved. No part of this product may be reproduced without specific permission. Middle-earth, The Hobbit, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.