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Necromancer's Pass


Necromancer's Pass
Type: Location
Encounter Set: Dol Guldur Orcs
Threat Threshold:
Threat Strength: 3 Quest Points: 2
Stronghold. Dol Guldur.
Travel: The first player must discard 2 cards from his hand at random to travel here.

"It is clad in a forest of dark fir, where the trees strive on against another and their branches rot and wither. In the midst upon a stony height stands Dol guldur, where long the hidden Enemy had his dwelling." - Haldir, The Fellowship of the Ring
Set: Core Number: 94
Quantity: 2
Illustrator: Daryl Mandryk


2 Comments

Probably the worst location out of the core set. Not as dangerous since The Riddermark's Finest (THoEM) has been released
Can be a pain, but easy to get around with Norther Tracker (although I don't really like to rely on this card as I think it leads to noncreative deck building) and West Road Traveller. 4 stars (high threat). Great image!

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