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Quick Strike
Submitted
Darksbane
, Apr 19 2011 04:21 PM | Last updated Apr 20 2011 05:23 AM
- ellroy likes this
Type: Event Sphere: Tactics Cost: 1 Action: Exhaust a character you control to immediately declare it as an attacker (and resolve its attack) against any eligible enemy target. "...for he that strikes the first blow, if he strikes it hard enough, may need to strike no more." - Gandalf, The Two Towers Set: Core Number: 35 Quantity: 2 Illustrator: Sara Biddle |
© 2011 Fantasy Flight Publishing, Inc., all rights reserved. No part of this product may be reproduced without specific permission. Middle-earth, The Hobbit, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.
19 Comments
Quick Strike on Dunhere (Core) can target an enemy in the staging area (in fact, this can't be quite good during the quest phase to knock out a high-threat enemy) but otherwise, no.
"The standard framework of the game provides players with the opportunity to declare 1 attack against each enemy each round. Effects that enable attacks are in addition to the effects enabled by the game framework, so a quick-strike attack does not "eliminate" the standard attack that the game is enabling that round."
So yes, it is legal.
Can you Quick Strike a "Immune to Player Card effects" enemy?
Quick strike targets your character and makes it eligible for an attack against an enemy. I would say it's perfectly legal because the enemy is never targeted by this card.
From the FAQ:
That;s what I figured. Thanks. Where is the FAQ? There is probably other questions I have that are in there.
http://www.fantasyfl...eidm=129&esem=4
So for the guys with more shields you could get 2 uses out of Bard's effect by using this and some way to stand him - like Unexpected Courage. awesome.
That's how I killed the Witch-King in A Knife in the Dark: Quick Strike with Merry (4 Hobbit Heros) with 2 Daggers, Halfling Determanation, and Unex Courage. Defended with a pumped up Sam, then Merry and a couple of Allies for the kill.
Dunhere can use Quick Strike to attack the staging area. With an archer and Hands Upon The Bow, a spirit/tactics mix can hit the staging area pretty hard before the quest is even resolved.
I would like to discuss this further. Nate clarifies that a Quick Strike attack does not "eliminate" the standard attack. But what about the reverse? The text of Quick Strike specifies that the target must be "eligible." An enemy already attacked by a player is now ineligible as a target by that player. So if you do a standard attack, and then do a Quick Strike attack, the Quick Strike attack may only be directed against an eligible enemy, i.e. one who has not yet been attacked. Yes?
In other words, while this card effect does not inhibit the game framework, the game framework inhibits the card effect.
I think the wording "Effects that enable attacks are in addition to the effects enabled by the game framework" means Quick Strike is an additional attack no matter if it comes before or after the standard attack as long as you have a character who is still ready to attack after the standard attack is made.
Also, the "eligible" party means you can only attack things you normally would be able to during your attack activation. So an enemy
not engaged with youengaged with another player is only eligible to be the target of this event if your hero has ranged.