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Stand Together
Submitted
Darksbane
, Apr 19 2011 04:27 PM | Last updated Apr 20 2011 05:27 AM
![]() Type: Event Sphere: Tactics Cost: 0 Action: Choose a player. That player may declare any number of his eligible characters as defenders against each enemy attacking him this phase. ...and when the task was done, there they would come to an end, alone, houseless, foodless in the midst of a terrible desert. There could be no return. - The Return of the King Set: Core Number: 38 Quantity: 1 Illustrator: Daarken |
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10 Comments
@Reager, I'm new to the game but I thought the attacks were simultaneous, so you couldn't play actions between more than one attack in the same phase. It doesn't make sense to me that one person could be in two places doing two things at the same moment.
Doesn't it say use any number of characters to defend against each enemy attack occurring during the current phase. So the advantage is you get to use multiple characters more than once to defend against enemy attacks since the enemy doesn't get to pool there attack strength.
You still need to exhaust a character to defend. So unless you have a way to ready your characters between resolving attacks you can't use same character to defend against two enemies.
The advantage is that you add your defense value from all characters involved in a defense and compare that total to enemy's attack value to determine damage you need to assign [if any].
If there is still enought atk to go over def, lets say 8 atk and 6 def (3 defenders), where the wounds go? Can I give 1 wound to two characters?
All wounds to one character as per the FAQ