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Tower Gate
Submitted
Darksbane
, Apr 19 2011 08:06 PM | Last updated Apr 21 2011 03:44 AM
![]() Type: Location Encounter Set: Escape from Dol Guldur Threat Threshold: Threat Strength: 2 Quest Points: 1 Dungeon. Forced: After travelling to Tower Gate, each player places the top card of his deck, face down in front of him, as if it just engaged him from the staging area. These cards are called "Orc Guard," and act as enemies with: 1 hit point, 1 Attack, and 1 Defense. "I myself dared to pass the doors of the Necromancer in Dol Guldur, and secretly explored his ways..." - Gandalf, The Fellowship of the Ring Set: Core Number: 107 Quantity: 2 Illustrator: West Clendinning |
© 2011 Fantasy Flight Publishing, Inc., all rights reserved. No part of this product may be reproduced without specific permission. Middle-earth, The Hobbit, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.
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