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Windfola


Windfola
Type: Attachment Sphere: Spirit
Cost: 1
Mount.
Attach to a [Spirit] hero, or to Éowyn. Restricted.
Attached character gets +1 [Willpower].
Response: After attached character is removed from the quest, exhaust Windfola to commit attached hero to the quest.

…the great grey steed Windfola made little of the burden; for Dernhelm was less in weight than many men, though lithe and well-knit in frame. —The Return of the King
Set: A Storm on Cobas Haven Number: 116
Quantity: 3
Illustrator: Sandara Tang


12 Comments

I wonder who rated this card 1 star?

It is perfect for any spirit deck, where the primary task is to provide willpower. Other willpower enhancing Attachments are either out of faction (Celebrians Stone, Dunedain Quest), terminal (Miruvor) restrictive (Star Brooch) or more Expensive (the Favor of the Lady). In addition, it has a nice response that some adventures will trigger. 

The restricted keyword is not that a big issue, as there not so many restricted spirit-attachments to cause a problem (especially in classic spirit decks focusing on questing).

 

I will put at least one copy in any spirit deck. 5/5 stars

I wonder who rated this card 1 star?

It is perfect for any spirit deck, where the primary task is to provide willpower. Other willpower enhancing Attachments are either out of faction (Celebrians Stone, Dunedain Quest), terminal (Miruvor) restrictive (Star Brooch) or more Expensive (the Favor of the Lady). In addition, it has a nice response that some adventures will trigger. 

The restricted keyword is not that a big issue, as there not so many restricted spirit-attachments to cause a problem (especially in classic spirit decks focusing on questing).

 

I will put at least one copy in any spirit deck. 5/5 stars

 

Well, you said it yourself - it is restricted, unique and most of the time, a 1 resource for 1 willpower. Makes sense only when Elfhelm is on the table, otherwise I wouldn't throw single copies in a deck. If it wasn't unique - well, then it would have been broken (considering Elfhlem).

I am not saying it is a bad card, but it sure ain't a 5 star ride.

 

Oh, this card is also a strange case of text inconsistency - the Response effect triggers 'after attached character' is removed from the quest, but you can only use Windfola 'to commit attached hero' to the quest. I guess it was just an omission, however it may also hint at the future release of ally Eowyn. Not that Windfola would be better with her as an ally anyway.

Any card that will be a one-in-every-deck is a 5 star in my opinion, considering the enormous card pool. Maybe it is due to the fact that in our group we rarely mix factions in single decks, so spirit will always like this card and rarely care about restricted
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slothgodfather
Oct 13 2016 08:58 PM

I'm a fan of running 1x of cards for certain, but they have to offer just enough to warrant inclusion.  This 1 cost for 1 WP is rather useless unless you are also using things that trigger off of Mount cards.  However, if you are up against an encounter deck that removes questing characters, then this card is golden.   It's not a bad card, just one I'd only run in those scenarios.

1 cost for one willpower, I can't see why you guys complain. OK. It's a card to draw, maybe that's what you don't like about it? But the tradeoff 1/1 is common
I'd put Snowmane, Herugrim (both restricted, both on Spirit) or Golden Shield on Spirit Éowyn any day over Windfola. Tactics Éowyn has a lot more attachments to play with. The special effect of Windfola is too specific to matter in most quests, and being unique finally kills it, unless playing along with Théoden and spirit Éowyn and or Elfhelm. The reason I rated it as 1 star is because I misread and thought the only possible character to play it on was Éowyn, so I'm willing now to upgrade my initial rating up to 2 stars, Lord Inquisitor. I hope you curiosity has been slaked ;) 1 for 1 WP is not a bad tradeoff at all, but still I can't find place for this in my spirit Rohan deck without Elfhelm.
    • RichardPlunkett and Palpa like this
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RichardPlunkett
Oct 14 2016 12:09 AM

1 cost for 1 WP is fair price. The response is generally useless. If you are running Elfhelm, or have spirit heroes that always quest, and aren't attracting other restricted cards, then it might be playable.

Without Elfhelm, the main obstacle is its lack of punch. I generally want cards to do more than this. For example, it would be far more attractive at costing 2 resources for +2 WP (like Celebrian's). Without lots of card draw, having more than a few 1-cost cards in a deck tends to weaken it, and I wouldn't use that space on this.

    • Friman likes this

1 cost for 1 WP is fair price. The response is generally useless. If you are running Elfheim, or have spirit heroes that always quest, and aren't attracting other restricted cards, then it might be playable.

 

Thats what I have in mind. 

 

I hope you curiosity has been slaked ;)

it is :P

    • Friman likes this
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LoricatusLupus
Oct 14 2016 08:32 AM
I actually think that this is a better mount for new Eowyn than Rohan Warhorse, which most people I play with rate as the best. With the amount cards appearing recently which remove characters from the quest, it's vital for such a high Willpower hero to have a way back in. I'm certainly going to skip Snowmane for her in favour of Strider, but obviously that's not a good card if you're running three Heroes.
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TheNameWasTaken
Oct 17 2016 09:23 PM

If Windfola's rider is ready and committed to the quest and then gets removed, would using Windfola's ability exhaust the rider too? Or does it depend on whether the rider exhausts to quest or not?

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RichardPlunkett
Oct 17 2016 10:44 PM

I don't see why using Windfola would exhaust the character.

The situation of having been committed, then being removed will normally leave the character exhausted, which is likely a major part of why Windfola doesn't have exhausting the character as a cost or as an effect. And without it explicitly addressing the issue, the character's readiness  remains in it existing state.

    • Valdemart likes this

I don't see why using Windfola would exhaust the character.
The situation of having been committed, then being removed will normally leave the character exhausted, which is likely a major part of why Windfola doesn't have exhausting the character as a cost or as an effect. And without it explicitly addressing the issue, the character's readiness  remains in it existing state.


I second this.
Can't think of any rule (or reason) why it should be different than that.

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