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Keeping Count

Keeping Count
Type: Attachment Sphere: Tactics
Cost: 0

Attach to a hero. Limit 1 per hero.
Attached hero gets +1 [Attack] for each resource token on another copy of Keeping Count that is above the current number of resource tokens on this card.
Forced: After attached hero attacks and destroys an enemy, place 1 resource token on this card.

Set: TRG Number: 5
Quantity: 3
Illustrator: Mark Tarrisse


Fun, but not too reliable.
Jul 12 2015 02:17 AM

So I guess if two characters both equipped with Keeping Count attack a single enemy and destroy the enemy, they would both get 1 resource token on the card? In other words, the character does not have to fight alone and destroy an enemy on his/her own to get the resource token.

Jul 13 2015 03:31 PM

Yes, the trouble is, one character needs to have more tokens on their attachment than the other character's to gain any benefit.  So if you got this out turn 1 onto a hero and by turn 5 they had killed 5 guys - he'd have 5 tokens on him.  Then you put a second copy onto another character.  That character would get +5 attack.   To keep in sync, both heroes would have to constantly kill the same number of enemies (or kill the same ones) to keep the STR bonus from diminishing. 

    • Cryptid likes this

I started using this to give combat strength to the other players that don't have to/get to attack as often. I have a hero like Haldir or Legolas do most of the killing. Then when another player's hero needs to attack, they should have a nice bonus from all the stuff Haldir killed.

Limited use for some quests: attach on 2 heroes, kill with one of the, battle quest with the other.

But yes, the best use is how slothgodfather said: player second copy later in the game.

    • Cryptid likes this
Jul 21 2015 03:54 PM

Wow, I'd never considered it for it's combination with the Battle keyword.  I'll have to keep that in mind.

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