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Armor of Erebor
Type: Attachment
Sphere: Spirit
Cost: 2
Item. Armor.
Attach to a Dale or Dwarf character. Restricted. Attached character gets +1 [Defense] and gains sentinel.
“We make good armour and keen swords, but we cannot again make mail or blade to match those that were made before the dragon came.†—Glóin, The Fellowship of the Ring
Set: Mount Gundabad Number: 120
Quantity: 3
Illustrator: Alexander Kozachenko
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No Comments have been made.
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Bilbo Baggins
Type: Hero
Sphere: Tactics
Starting Threat: 9
Willpower: 1 Attack: 1 Defense: 2 Hit Points: 2
Hobbit. Burglar.
Response: After Bilbo Baggins commits to the quest, choose an enemy in the staging area. Until the end of the phase, Bilbo Baggins gets +X [Willpower] where X is that enemy’s [Threat]. If the players quest successfully, deal 1 damage to that enemy (2 damage instead if it is guarding a card).
Set: Mount Gundabad Number: 112
Quantity: 1
Illustrator: Tropa Entertainment
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No Comments have been made.
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Dagnir
Type: Enemy
Encounter Set: Mount Gundabad
Threat Threshold: 50
Threat: 0 Attack: 7 Defense: 5 Hit Points: 20
Dragon.
Indestructible. Immune to player card effects. X is 1 more than the number of quest cards in the victory display. Cannot take more than X damage each round. While there are 5 or more quest cards in the victory display, Dagnir cannot leave the staging area and is considered to be engaged with each player.
Set: Mount Gundabad Number: 125
Quantity: 1
Illustrator: Antonio José Manzanedo
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No Comments have been made.
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Dagnir’s Hoard
Type: Location
Encounter Set: Mount Gundabad
Threat: 7 Quest Points: 7
Underground.
Forced: When Dagnir’s Hoard is explored, Dagnir returns to the staging area and makes an immediate attack against each player in turn order. Response: After Dagnir’s Hoard is explored, each player may search his deck for an Item attachment, add it to his hand, and shuffle his deck.
Set: Mount Gundabad Number: 123
Quantity: 1
Illustrator: Nele Diel
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No Comments have been made.
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Dagnir’s Slave
Type: Enemy
Encounter Set: Mount Gundabad
Threat Threshold: 26
Threat: 2 Attack: 3 Defense: 2 Hit Points: 3
Orc. Goblin.
Dagnir cannot take damage from non-quest effects.
Shadow: Attacking enemy gets +1[Attack] (+2 [Attack] instead if Dagnir is engaged with you).
Set: Mount Gundabad Number: 127
Quantity: 3
Illustrator: Rafał Hrynkiewicz
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No Comments have been made.
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Deep-dweller
Type: Enemy
Encounter Set: Mount Gundabad
Threat Threshold: 32
Threat: 2 Attack: 3 Defense: 1 Hit Points: 4
Creature. Spider.
Forced: When Deep-dweller engages you, it makes an immediate attack. Forced: When Deep-dweller takes any amount of damage (and survives), return it to the staging area.
Set: Mount Gundabad Number: 128
Quantity: 2
Illustrator: Guillaume Ducos
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No Comments have been made.
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Desecrated Ruins
Type: Location
Encounter Set: Mount Gundabad
Threat: 2 Quest Points: 4
Underground. Dark.
Deep. While there are 3 or more quest cards in the victory display, Desecrated Ruins gets +2 [Threat].
Shadow: Attacking enemy gets +1[Attack]. If this attack destroys a character, each player discards a random card from his hand.
Set: Mount Gundabad Number: 131
Quantity: 2
Illustrator: Mariusz Gandzel
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No Comments have been made.
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Drinking Song
Type: Event
Sphere: Lore
Cost: 0
Song.
Action: Count the number of cards in your hand and shuffle your hand into your deck. Then, draw an equal number of cards. Draw 1 additional card if you control a unique Hobbit character.
Ho! Ho! Ho! to the bottle I go
To heal my heart and drown my woe.
—The Fellowship of the Ring
Set: Mount Gundabad Number: 116
Quantity: 3
Illustrator: Romana Kendelic
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No Comments have been made.
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Elf Guide
Type: Event
Sphere: Leadership
Cost: 0
Action: Return a Silvan ally you control to your hand to choose a hero. Add 1 resource to that hero’s pool.
...soon Haldir turned aside into the trees and halted on the bank of the river under their shadows. —The Fellowship of the Ring
Set: Mount Gundabad Number: 114
Quantity: 3
Illustrator: John Howe
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1 Comments
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Erebor Toymaker
Type: Ally
Sphere: Spirit
Cost: 3
Willpower: 2 Attack: 0 Defense: 0 Hit Points: 2
Dwarf. Craftsman.
Response: After you play Erebor Toymaker from your hand, reduce the cost of the next attachment played this phase by 2.
There were toys the like of which they had never seen before, all beautiful and some obviously magical. —The Fellowship of the Ring
Set: Mount Gundabad Number: 119
Quantity: 3
Illustrator: Ryan Valle
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No Comments have been made.
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Exploring Gundabad
Type: Quest
Encounter Set: Mount Gundabad
Encounter Info:
Quest Points: 6
The interior of Gundabad is dark and vast. Only by exploring the mines can you find your way. When Revealed: Return Dagnir to the staging area. If Exploring Gundabad is the current main quest, do not flip it over until the beginning of the quest phase.
Set: Mount Gundabad Number: 135
Quantity: 1
Illustrator: Nikolas Hagialas
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No Comments have been made.
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Exploring Gundabad
Type: Quest
Encounter Set: Mount Gundabad
Encounter Info:
Quest Points: 4
The interior of Gundabad is dark and vast. Only by exploring the mines can you find your way. When Revealed: Return Dagnir to the staging area. If Exploring Gundabad is the current main quest, do not flip it over until the beginning of the quest phase.
Set: Mount Gundabad Number: 135
Quantity: 1
Illustrator: David Keen
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No Comments have been made.
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Exploring Gundabad
Type: Quest
Encounter Set: Mount Gundabad
Encounter Info:
Quest Points: 7
The interior of Gundabad is dark and vast. Only by exploring the mines can you find your way. When Revealed: Return Dagnir to the staging area. If Exploring Gundabad is the current main quest, do not flip it over until the beginning of the quest phase.
Set: Mount Gundabad Number: 135
Quantity: 1
Illustrator: Antonio José Manzanedo
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No Comments have been made.
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Exploring Gundabad
Type: Quest
Encounter Set: Mount Gundabad
Encounter Info:
Quest Points: 0
The interior of Gundabad is dark and vast. Only by exploring the mines can you find your way. When Revealed: Return Dagnir to the staging area. If Exploring Gundabad is the current main quest, do not flip it over until the beginning of the quest phase.
Set: Mount Gundabad Number: 135
Quantity: 1
Illustrator: BalanceSheet
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No Comments have been made.
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Exploring Gundabad
Type: Quest
Encounter Set: Mount Gundabad
Encounter Info:
Quest Points: 5
The interior of Gundabad is dark and vast. Only by exploring the mines can you find your way. When Revealed: Return Dagnir to the staging area. If Exploring Gundabad is the current main quest, do not flip it over until the beginning of the quest phase.
Set: Mount Gundabad Number: 135
Quantity: 1
Illustrator: Martin de Diego Sádaba
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No Comments have been made.
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Exploring Gundabad
Type: Quest
Encounter Set: Mount Gundabad
Encounter Info:
Quest Points: 3
The interior of Gundabad is dark and vast. Only by exploring the mines can you find your way. When Revealed: Return Dagnir to the staging area. If Exploring Gundabad is the current main quest, do not flip it over until the beginning of the quest phase.
Set: Mount Gundabad Number: 135
Quantity: 1
Illustrator: David Keen
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No Comments have been made.
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Exploring Gundabad
Type: Quest
Encounter Set: Mount Gundabad
Encounter Info:
Quest Points: 3
The interior of Gundabad is dark and vast. Only by exploring the mines can you find your way. When Revealed: Return Dagnir to the staging area. If Exploring Gundabad is the current main quest, do not flip it over until the beginning of the quest phase.
Set: Mount Gundabad Number: 135
Quantity: 1
Illustrator: Jose Vega
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No Comments have been made.
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Gaffer Gamgee
Type: Ally
Sphere: Lore
Cost: 2
Willpower: 1 Attack: 1 Defense: 0 Hit Points: 1
Hobbit.
Combat Action: Return Gaffer Gamgee to your hand to choose an enemy with engagement cost higher than your threat. Until the end of the round, that enemy cannot attack you.
“Why? Why’s none of my business, or yours.†—The Fellowship of the Ring
Set: Mount Gundabad Number: 115
Quantity: 3
Illustrator: Romana Kendelic
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No Comments have been made.
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Greenwood Defender
Type: Ally
Sphere: Leadership
Cost: 3
Willpower: 0 Attack: 0 Defense: 2 Hit Points: 3
Silvan.
Response: After Greenwood Defender enters play, it does not exhaust to defend until the end of the round.
...after the coming of Men they took ever more and more to the gloaming and the dusk. —The Hobbit
Set: Mount Gundabad Number: 113
Quantity: 3
Illustrator: Derek D. Edgell
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No Comments have been made.
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Guardian of Gundabad
Type: Enemy
Encounter Set: Mount Gundabad
Threat Threshold: 39
Threat: 3 Attack: 4 Defense: 1 Hit Points: 5
Orc. Goblin.
While there are 3 or more quest cards in the victory display, Guardian of Gundabad gets +2 [Defense].
Shadow: Attacking enemy gets +2 [Defense] until the end of the phase.
Set: Mount Gundabad Number: 126
Quantity: 3
Illustrator: Martin de Diego Sádaba
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No Comments have been made.
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Mines of Gundabad
Type: Location
Encounter Set: Wilderland’s Bane
Threat: 3 Quest Points: 3
Underground. Dark.
Deep. Dagnir gets –10 engagement cost.
Shadow: If attacking enemy is Dagnir, the defending player must assign X damage among characters he controls, where X is 1 more than the number of quest cards in the victory display.
Set: Mount Gundabad Number: 129
Quantity: 3
Illustrator: Mariusz Gandzel
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No Comments have been made.
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Narrow Stair
Type: Location
Encounter Set: Mount Gundabad
Threat: 2 Quest Points: 3
Underground.
Deep. When faced with the option to travel, the players must travel to Narrow Stair.
Shadow: Until the end of the round, defending character cannot be readied by player card effects.
Set: Mount Gundabad Number: 130
Quantity: 2
Illustrator: Mariusz Gandzel
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No Comments have been made.
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Round Shield
Type: Attachment
Sphere: Tactics
Cost: 0
Item. Armor.
Attach to a character. Restricted. Response: After a shadow effect is triggered during combat, exhaust Round Shield to give attached character +2 [Defense] for this attack.
Set: Mount Gundabad Number: 118
Quantity: 3
Illustrator: Sara Biddle
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No Comments have been made.
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Sting
Type: Attachment
Sphere: Tactics
Cost: 0
Artifact. Item. Weapon.
Guarded (enemy). Attach to a Hobbit hero. Restricted. Attached hero gets +1 [Willpower], +1 [Attack], and +1 [Defense]. Response: After attached hero is declared as an attacker or defender against an enemy, deal 1 damage to that enemy.
Set: Mount Gundabad Number: 117
Quantity: 3
Illustrator: Tropa Entertainment
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No Comments have been made.
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Suffocating Shadows
Type: Treachery
Encounter Set: Mount Gundabad
When Revealed: Each player assigns X damage among allies he controls, where X is 1 more than the number of quest cards in the victory display.
Shadow: Attacking enemy gets +1[Attack] (+3 [Attack] instead if there are 3 or more quests in the victory display).
Set: Mount Gundabad Number: 133
Quantity: 2
Illustrator: Jokubas Uogintas
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No Comments have been made.
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The First Forge
Type: Location
Encounter Set: Mount Gundabad
Threat: 1 Quest Points: 1
Underground.
Immune to player card effects. Forced: After The First Forge becomes the active location, exhaust the hero with Wormsbane attached. That hero cannot ready while The First Forge is the active location. Response: After The First Forge is explored, flip Wormsbane to its Reforged side and attach it to any hero.
Set: Mount Gundabad Number: 122
Quantity: 1
Illustrator: Tomasz Jedruszek
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No Comments have been made.
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The Shirefolk
Type: Event
Sphere: Neutral
Cost: 0
Play only if each of your heroes is a Hobbit. Action: Reduce your threat by 4.
“If more of us valued food and cheer and song above hoarded gold, it would be a merrier world.†—Thorin Oakenshield, The Hobbit
Set: Mount Gundabad Number: 121
Quantity: 3
Illustrator: Carmen Cianelli
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No Comments have been made.
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The Side Door
Type: Quest
Encounter Set: Mount Gundabad
Encounter Info:
Quest Points: 0
Mount Gundabad rises before you, and the Dragon, Dagnir, waits within. Setup: Add Dagnir to the staging area and set The First Forge aside, out of play. Create the Caves deck and the quest deck (see insert). Attach Wormsbane to a hero, Broken side face-up. Shuffle the encounter deck and discard cards from the top until X locations have been discarded, where X is 1 less than the number of players in the game. Add those locations to the staging area.
Set: Mount Gundabad Number: 134
Quantity: 1
Illustrator: Andreas Adamek
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No Comments have been made.
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Throat of the Mountain
Type: Location
Encounter Set: Mount Gundabad
Threat: 4 Quest Points: 4
Underground. Dark.
Response: When Throat of the Mountain is explored, search the quest deck for a quest card and make it the current main quest. Then, flip it over. Shuffle the rest of the quest deck.
At the end of the hall the floor vanished and fell to an unknown depth. —The Fellowship of the Ring
Set: Mount Gundabad Number: 124
Quantity: 1
Illustrator: Lucas Staniec
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No Comments have been made.
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Wilderland’s Bane
Type: Treachery
Encounter Set: Mount Gundabad
When Revealed: Dagnir makes an immediate attack against each engaged player. If no attacks were made this way, Dagnir gets –30 engagement cost until the end of the round.
Shadow: Attacking enemy makes an additional attack against you after this one.
Set: Mount Gundabad Number: 132
Quantity: 2
Illustrator: Jokubas Uogintas
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No Comments have been made.
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